Diff for /loncom/interface/lonnavmaps.pm between versions 1.155 and 1.162

version 1.155, 2003/03/08 21:16:38 version 1.162, 2003/03/20 18:03:14
Line 158  sub real_handler { Line 158  sub real_handler {
     $r->print("<title>Navigate Course Contents</title>");      $r->print("<title>Navigate Course Contents</title>");
 # ------------------------------------------------------------ Get query string  # ------------------------------------------------------------ Get query string
     &Apache::loncommon::get_unprocessed_cgi($ENV{'QUERY_STRING'},['register']);      &Apache::loncommon::get_unprocessed_cgi($ENV{'QUERY_STRING'},['register']);
       
 # ----------------------------------------------------- Force menu registration  # ----------------------------------------------------- Force menu registration
     my $addentries='';      my $addentries='';
     if ($ENV{'form.register'}) {      if ($ENV{'form.register'}) {
Line 177  sub real_handler { Line 178  sub real_handler {
     # Now that we've displayed some stuff to the user, init the navmap      # Now that we've displayed some stuff to the user, init the navmap
     $navmap->init();      $navmap->init();
   
   
     $r->print('<br>&nbsp;');      $r->print('<br>&nbsp;');
     $r->rflush();      $r->rflush();
   
Line 361  sub lastTry { Line 361  sub lastTry {
 }  }
   
 # This puts a human-readable name on the ENV variable.  # This puts a human-readable name on the ENV variable.
   # FIXME: This needs better logic: Who gets the advanced view of navmaps?
   #   As of 3-13-03, it's an open question. Guy doesn't want to check
   #   roles directly because it should be a check of capabilities for future
   #   role compatibity. There is no capability that matches this one for
   #   now, so this is done. (A hack for 1.0 might be to simply check roles
   #   anyhow.)
 sub advancedUser {  sub advancedUser {
     return $ENV{'user.adv'};      return $ENV{'user.adv'};
 }  }
Line 544  Most of these parameters are only useful Line 550  Most of these parameters are only useful
   
 =item * B<condenseParts>: A flag. If yes (default), if all parts of the problem have the same status and that status is Nothing Set, Correct, or Network Failure, then only one line will be displayed for that resource anyhow. If no, all parts will always be displayed. If showParts is 0, this is ignored.  =item * B<condenseParts>: A flag. If yes (default), if all parts of the problem have the same status and that status is Nothing Set, Correct, or Network Failure, then only one line will be displayed for that resource anyhow. If no, all parts will always be displayed. If showParts is 0, this is ignored.
   
 =item * B<jumpCount>: A string identifying the URL to place the anchor 'curloc' at. Default to no anchor at all. It is the responsibility of the renderer user to ensure that the #curloc is in the URL. By default, determined through the use of the ENV{} 'jump' and 'jumpType' information.  =item * B<jumpCount>: A string identifying the URL to place the anchor 'curloc' at. Default to no anchor at all. It is the responsibility of the renderer user to ensure that the #curloc is in the URL. By default, determined through the use of the ENV{} 'jump' information, and should normally "just work" correctly.
   
 =item * B<hereURL>: A URL identifying where to place the 'here' marker. By default, will pull this from the ENV{'form.here*'} info.  
   
 =item * B<hereSymb>: A Symb identifying where to place the 'here' marker. Default same as hereURL.  =item * B<here>: A Symb identifying where to place the 'here' marker. Default empty, which means no marker.
   
 =item * B<indentString>: A string identifying the indentation string to use. By default, this is a 25 pixel whitespace image with no alt text.  =item * B<indentString>: A string identifying the indentation string to use. By default, this is a 25 pixel whitespace image with no alt text.
   
Line 620  sub render_resource { Line 624  sub render_resource {
     my $icon = "<img src='/adm/lonIcons/html.gif' alt='' border='0' />";      my $icon = "<img src='/adm/lonIcons/html.gif' alt='' border='0' />";
           
     if ($resource->is_problem()) {      if ($resource->is_problem()) {
         if ($part eq "0" || $params->{'condensed'}) {          if ($part eq "" || $params->{'condensed'}) {
             $icon = '<img src="/adm/lonIcons/problem.gif" alt="" border="0" />';              $icon = '<img src="/adm/lonIcons/problem.gif" alt="" border="0" />';
         } else {          } else {
             $icon = $params->{'indentString'};              $icon = $params->{'indentString'};
Line 647  sub render_resource { Line 651  sub render_resource {
             $linkopen .= "&condition=" . $it->{CONDITION} . '&hereType='              $linkopen .= "&condition=" . $it->{CONDITION} . '&hereType='
                 . $params->{'hereType'} . '&here=' .                  . $params->{'hereType'} . '&here=' .
                 &Apache::lonnet::escape($params->{'here'}) .                   &Apache::lonnet::escape($params->{'here'}) . 
                 '&jumpType=' . SYMB() . '&jump=' .                  '&jump=' .
                 &Apache::lonnet::escape($resource->symb()) .                   &Apache::lonnet::escape($resource->symb()) . 
                 "&folderManip=1'>";                  "&folderManip=1'>";
         } else {          } else {
Line 683  sub render_resource { Line 687  sub render_resource {
     my $curMarkerEnd = '';      my $curMarkerEnd = '';
   
     # Is this the current resource?      # Is this the current resource?
     if (!$params->{'displayedHereMarker'} &&      if (!$params->{'displayedHereMarker'} && 
         (($params->{'hereType'} == SYMB() &&           $resource->symb() eq $params->{'here'} ) {
           $resource->symb() eq $params->{'here'}) ||  
          ($params->{'hereType'} == URL() &&  
           $resource->src() eq $params->{'here'}))) {  
         $curMarkerBegin = '<font color="red" size="+2">&gt; </font>';          $curMarkerBegin = '<font color="red" size="+2">&gt; </font>';
         $curMarkerEnd = '<font color="red" size="+2">&lt;</font>';          $curMarkerEnd = '<font color="red" size="+2">&lt;</font>';
           $params->{'displayedHereMarker'} = 1;
     }      }
   
     if ($resource->is_problem() && $part ne "0" &&       if ($resource->is_problem() && $part ne "" && 
         !$params->{'condensed'}) {          !$params->{'condensed'}) {
         $partLabel = " (Part $part)";          $partLabel = " (Part $part)";
         $title = "";          $title = "";
Line 835  sub render { Line 837  sub render {
         $navmap = $args->{'navmap'};          $navmap = $args->{'navmap'};
     }      }
   
       my $r = $args->{'r'};
     my $queryString = $args->{'queryString'};      my $queryString = $args->{'queryString'};
     my $jumpToURL = $args->{'jumpToURL'};      my $jump = $args->{'jump'};
     my $jumpToSymb = $args->{'jumpToSymb'};      my $here = $args->{'here'};
     my $jumpType;  
     my $hereURL = $args->{'hereURL'};  
     my $hereSymb = $args->{'hereSymb'};  
     my $hereType;  
     my $here;  
     my $jump;  
     my $currentJumpIndex = setDefault($args->{'currentJumpIndex'}, 0);      
     my $suppressNavmap = setDefault($args->{'suppressNavmap'}, 0);      my $suppressNavmap = setDefault($args->{'suppressNavmap'}, 0);
     my $currentJumpDelta = 2; # change this to change how many resources are displayed      my $currentJumpDelta = 2; # change this to change how many resources are displayed
                              # before the current resource when using #current                               # before the current resource when using #current
Line 879  sub render { Line 875  sub render {
         # Step two: Locate what kind of here marker is necessary          # Step two: Locate what kind of here marker is necessary
         # Determine where the "here" marker is and where the screen jumps to.          # Determine where the "here" marker is and where the screen jumps to.
   
         # We're coming from the remote. We have either a url, a symb, or nothing,  
         # and we need to figure out what.  
         # Preference: Symb  
           
         if ($ENV{'form.symb'}) {          if ($ENV{'form.symb'}) {
             $hereType = $jumpType = SYMB();  
             $here = $jump = $ENV{'form.symb'};              $here = $jump = $ENV{'form.symb'};
         } elsif ($ENV{'form.postdata'}) {          } elsif ($ENV{'form.postdata'}) {
             # couldn't find a symb, is there a URL?              # couldn't find a symb, is there a URL?
             my $currenturl = $ENV{'form.postdata'};              my $currenturl = $ENV{'form.postdata'};
             $currenturl=~s/^http\:\/\///;              #$currenturl=~s/^http\:\/\///;
             $currenturl=~s/^[^\/]+//;              #$currenturl=~s/^[^\/]+//;
                           
             $hereType = $jumpType = URL;              $here = $jump = &Apache::lonnet::symbread($currenturl);
             $here = $jump = $currenturl;  
         } else {  
             # Nothing  
             $hereType = $jumpType = NOTHING();  
         }          }
   
         # Step three: Ensure the folders are open          # Step three: Ensure the folders are open
         my $mapIterator = $navmap->getIterator(undef, undef, undef, 1);          my $mapIterator = $navmap->getIterator(undef, undef, undef, 1);
         my $depth = 1;          my $depth = 1;
         $mapIterator->next(); # discard the first BEGIN_MAP          $mapIterator->next(); # discard the first BEGIN_MAP
         my $curRes = $mapIterator->next();          my $curRes = $mapIterator->next();
         my $counter = 0;  
         my $found = 0;          my $found = 0;
                   
         # We only need to do this if we need to open the maps to show the          # We only need to do this if we need to open the maps to show the
Line 913  sub render { Line 900  sub render {
             if ($curRes == $mapIterator->BEGIN_MAP()) { $depth++; }              if ($curRes == $mapIterator->BEGIN_MAP()) { $depth++; }
             if ($curRes == $mapIterator->END_MAP()) { $depth--; }              if ($curRes == $mapIterator->END_MAP()) { $depth--; }
                           
             if (ref($curRes) &&               if (ref($curRes) && $curRes->symb() eq $here) {
                 ($hereType == SYMB() && $curRes->symb() eq $here) ||  
                 (ref($curRes) && $hereType == URL() && $curRes->src() eq $here)) {  
                 my $mapStack = $mapIterator->getStack();                  my $mapStack = $mapIterator->getStack();
                                   
                 # Ensure the parent maps are open                  # Ensure the parent maps are open
Line 931  sub render { Line 916  sub render {
                           
             $curRes = $mapIterator->next();              $curRes = $mapIterator->next();
         }                      }            
   
         # Since we changed the folders, (re-)locate the jump point, if any  
         $mapIterator = $navmap->getIterator(undef, undef, $filterHash, 0);  
         $depth = 1;  
         $mapIterator->next();  
         $curRes = $mapIterator->next();  
         my $foundJump = 0;  
           
         while ($depth > 0 && !$foundJump) {  
             if ($curRes == $mapIterator->BEGIN_MAP()) { $depth++; }  
             if ($curRes == $mapIterator->END_MAP()) { $depth--; }  
             if (ref($curRes)) { $counter++; }  
               
             if (ref($curRes) &&   
                 (($jumpType == SYMB() && $curRes->symb() eq $jump) ||  
                  ($jumpType == URL() && $curRes->src() eq $jump))) {  
                   
                 # This is why we have to use the main iterator instead of the  
                 # potentially faster DFS: The count has to be the same, so  
                 # the order has to be the same, which DFS won't give us.  
                 $currentJumpIndex = $counter;  
                 $foundJump = 1;  
             }  
               
             $curRes = $mapIterator->next();  
         }  
       
     }              }        
   
     if ( !defined($args->{'iterator'}) && $ENV{'form.folderManip'} ) { # we came from a user's manipulation of the nav page      if ( !defined($args->{'iterator'}) && $ENV{'form.folderManip'} ) { # we came from a user's manipulation of the nav page
         # If this is a click on a folder or something, we want to preserve the "here"          # If this is a click on a folder or something, we want to preserve the "here"
         # from the querystring, and get the new "jump" marker          # from the querystring, and get the new "jump" marker
         $hereType = $ENV{'form.hereType'};  
         $here = $ENV{'form.here'};          $here = $ENV{'form.here'};
         $jumpType = $ENV{'form.jumpType'} || NOTHING();  
         $jump = $ENV{'form.jump'};          $jump = $ENV{'form.jump'};
     }       } 
           
Line 995  sub render { Line 952  sub render {
         }          }
     }      }
           
       # (re-)Locate the jump point, if any
       my $mapIterator = $navmap->getIterator(undef, undef, $filterHash, 0);
       my $depth = 1;
       $mapIterator->next();
       my $curRes = $mapIterator->next();
       my $foundJump = 0;
       my $counter = 0;
       
       while ($depth > 0 && !$foundJump) {
           if ($curRes == $mapIterator->BEGIN_MAP()) { $depth++; }
           if ($curRes == $mapIterator->END_MAP()) { $depth--; }
           if (ref($curRes)) { $counter++; }
           
           if (ref($curRes) && $jump eq $curRes->symb()) {
               
               # This is why we have to use the main iterator instead of the
               # potentially faster DFS: The count has to be the same, so
               # the order has to be the same, which DFS won't give us.
               $args->{'currentJumpIndex'} = $counter;
               $foundJump = 1;
           }
           
           $curRes = $mapIterator->next();
       }
   
     my $showParts = setDefault($args->{'showParts'}, 1);      my $showParts = setDefault($args->{'showParts'}, 1);
     my $condenseParts = setDefault($args->{'condenseParts'}, 1);      my $condenseParts = setDefault($args->{'condenseParts'}, 1);
     # keeps track of when the current resource is found,      # keeps track of when the current resource is found,
     # so we can back up a few and put the anchor above the      # so we can back up a few and put the anchor above the
     # current resource      # current resource
     my $r = $args->{'r'};  
     my $printKey = $args->{'printKey'};      my $printKey = $args->{'printKey'};
     my $printCloseAll = $args->{'printCloseAll'};      my $printCloseAll = $args->{'printCloseAll'};
     if (!defined($printCloseAll)) { $printCloseAll = 1; }      if (!defined($printCloseAll)) { $printCloseAll = 1; }
Line 1032  sub render { Line 1013  sub render {
     if ($printCloseAll) {      if ($printCloseAll) {
         if ($condition) {          if ($condition) {
             $result.="<a href=\"navmaps?condition=0&filter=&$queryString" .              $result.="<a href=\"navmaps?condition=0&filter=&$queryString" .
                 "&hereType=$hereType&here=" . Apache::lonnet::escape($here) .                  "&here=" . Apache::lonnet::escape($here) .
                 "\">Close All Folders</a>";                  "\">Close All Folders</a>";
         } else {          } else {
             $result.="<a href=\"navmaps?condition=1&filter=&$queryString" .              $result.="<a href=\"navmaps?condition=1&filter=&$queryString" .
                 "&hereType=$hereType&here=" . Apache::lonnet::escape($here) .                   "&here=" . Apache::lonnet::escape($here) . 
                 "\">Open All Folders</a>";                  "\">Open All Folders</a>";
         }          }
         $result .= "<br /><br />\n";          $result .= "<br /><br />\n";
Line 1068  sub render { Line 1049  sub render {
   
     my $displayedJumpMarker = 0;      my $displayedJumpMarker = 0;
     # Set up iteration.      # Set up iteration.
     my $depth = 1;      $depth = 1;
     $it->next(); # discard initial BEGIN_MAP      $it->next(); # discard initial BEGIN_MAP
     my $curRes = $it->next();      $curRes = $it->next();
     my $now = time();      my $now = time();
     my $in24Hours = $now + 24 * 60 * 60;      my $in24Hours = $now + 24 * 60 * 60;
     my $rownum = 0;      my $rownum = 0;
   
     # export "here" marker information      # export "here" marker information
     $args->{'here'} = $here;      $args->{'here'} = $here;
     $args->{'hereType'} = $hereType;  
   
     while ($depth > 0) {      while ($depth > 0) {
         if ($curRes == $it->BEGIN_MAP()) { $depth++; }          if ($curRes == $it->BEGIN_MAP()) { $depth++; }
Line 1099  sub render { Line 1079  sub render {
   
         # If this isn't an actual resource, continue on          # If this isn't an actual resource, continue on
         if (!ref($curRes)) {          if (!ref($curRes)) {
             $curRes = $it->next();  
             next;              next;
         }          }
   
Line 1107  sub render { Line 1086  sub render {
   
         # If this has been filtered out, continue on          # If this has been filtered out, continue on
         if (!(&$filterFunc($curRes))) {          if (!(&$filterFunc($curRes))) {
             $curRes = $it->next();  
             $args->{'isNewBranch'} = 0; # Don't falsely remember this              $args->{'isNewBranch'} = 0; # Don't falsely remember this
             next;              next;
         }           } 
   
         # If we're suppressing navmaps and this is a navmap, continue on          # If we're suppressing navmaps and this is a navmap, continue on
         if ($suppressNavmap && $curRes->src() =~ /^\/adm\/navmaps/) {          if ($suppressNavmap && $curRes->src() =~ /^\/adm\/navmaps/) {
             $curRes = $it->next();  
             next;              next;
         }          }
   
Line 1130  sub render { Line 1107  sub render {
                           
             if ($condenseParts) { # do the condensation              if ($condenseParts) { # do the condensation
                 if (!$curRes->opendate("0")) {                  if (!$curRes->opendate("0")) {
                     @parts = ("0");                      @parts = ();
                     $args->{'condensed'} = 1;                      $args->{'condensed'} = 1;
                 }                  }
                 if (!$args->{'condensed'}) {                  if (!$args->{'condensed'}) {
Line 1162  sub render { Line 1139  sub render {
                     if (($statusAllSame && defined($condenseStatuses{$status})) ||                      if (($statusAllSame && defined($condenseStatuses{$status})) ||
                         ($dueAllSame && $status == $curRes->OPEN && $statusAllSame)||                          ($dueAllSame && $status == $curRes->OPEN && $statusAllSame)||
                         ($openAllSame && $status == $curRes->OPEN_LATER && $statusAllSame) ){                          ($openAllSame && $status == $curRes->OPEN_LATER && $statusAllSame) ){
                         @parts = ($parts[1]);                          @parts = ();
                         $args->{'condensed'} = 1;                          $args->{'condensed'} = 1;
                     }                      }
                                           
                 }                  }
             }              }
           } 
                           
         } else {  
             # Not showing parts  
             @parts = ("0"); # show main part only  
         }  
   
         # If the multipart problem was condensed, "forget" it was multipart          # If the multipart problem was condensed, "forget" it was multipart
         if (scalar(@parts) == 1) {          if (scalar(@parts) == 1) {
             $args->{'multipart'} = 0;              $args->{'multipart'} = 0;
         }          }
   
         # In the event of a network error, display one part.  
         # If this is a single part, we can at least show the correct  
         # status, but if it's multipart, we're lost, since we can't  
         # retreive the metadata to count the parts  
         if ($curRes->{RESOURCE_ERROR}) {  
             @parts = ("0");  
         }  
   
         # Now, we've decided what parts to show. Loop through them and          # Now, we've decided what parts to show. Loop through them and
         # show them.          # show them.
         foreach my $part (@parts) {          foreach my $part ('', @parts) {
               if ($part eq '0') {
                   next;
               }
             $rownum ++;              $rownum ++;
             my $backgroundColor = $backgroundColors[$rownum % scalar(@backgroundColors)];              my $backgroundColor = $backgroundColors[$rownum % scalar(@backgroundColors)];
                           
Line 1235  sub render { Line 1203  sub render {
             $result = "";              $result = "";
             $r->rflush();              $r->rflush();
         }          }
               } continue {
         $curRes = $it->next();          $curRes = $it->next();
     }      }
           
     # Print out the part that jumps to #curloc if it exists      # Print out the part that jumps to #curloc if it exists
       # delay needed because the browser is processing the jump before
       # it finishes rendering, so it goes to the wrong place!
       # onload might be better, but this routine has no access to that.
       # On mozilla, the 0-millisecond timeout seems to prevent this;
       # it's quite likely this might fix other browsers, too, and 
       # certainly won't hurt anything.
     if ($displayedJumpMarker) {      if ($displayedJumpMarker) {
         $result .= "<script>location += \"#curloc\";</script>\n";          $result .= "<script>setTimeout(\"location += '#curloc';\", 0)</script>\n";
     }      }
   
     $result .= "</table>";      $result .= "</table>";
Line 1649  sub parmval_real { Line 1623  sub parmval_real {
     my ($space,@qualifier)=split(/\./,$rwhat);      my ($space,@qualifier)=split(/\./,$rwhat);
     my $qualifier=join('.',@qualifier);      my $qualifier=join('.',@qualifier);
     unless ($space eq '0') {      unless ($space eq '0') {
         my ($part,$id)=split(/\_/,$space);   my @parts=split(/_/,$space);
         if ($id) {   my $id=pop(@parts);
             my $partgeneral=$self->parmval($part.".$qualifier",$symb);   my $part=join('_',@parts);
             if (defined($partgeneral)) { return $partgeneral; }   if ($part eq '') { $part='0'; }
         } else {   my $partgeneral=$self->parmval($part.".$qualifier",$symb);
             my $resourcegeneral=$self->parmval("0.$qualifier",$symb);   if (defined($partgeneral)) { return $partgeneral; }
             if (defined($resourcegeneral)) { return $resourcegeneral; }  
         }  
     }      }
     return '';      return '';
 }  }
Line 1785  getIterator behaves as follows: Line 1757  getIterator behaves as follows:
   
 =over 4  =over 4
   
 =item * B<getIterator>(firstResource, finishResource, filterHash, condition, forceTop): All parameters are optional. firstResource is a resource reference corresponding to where the iterator should start. It defaults to navmap->firstResource() for the corresponding nav map. finishResource corresponds to where you want the iterator to end, defaulting to navmap->finishResource(). filterHash is a hash used as a set containing strings representing the resource IDs, defaulting to empty. Condition is a 1 or 0 that sets what to do with the filter hash: If a 0, then only resource that exist IN the filterHash will be recursed on. If it is a 1, only resources NOT in the filterHash will be recursed on. Defaults to 0. forceTop is a boolean value. If it is false (default), the iterator will only return the first level of map that is not just a single, 'redirecting' map. If true, the iterator will return all information, starting with the top-level map, regardless of content.  =item * B<getIterator>(firstResource, finishResource, filterHash, condition, forceTop, returnTopMap): All parameters are optional. firstResource is a resource reference corresponding to where the iterator should start. It defaults to navmap->firstResource() for the corresponding nav map. finishResource corresponds to where you want the iterator to end, defaulting to navmap->finishResource(). filterHash is a hash used as a set containing strings representing the resource IDs, defaulting to empty. Condition is a 1 or 0 that sets what to do with the filter hash: If a 0, then only resource that exist IN the filterHash will be recursed on. If it is a 1, only resources NOT in the filterHash will be recursed on. Defaults to 0. forceTop is a boolean value. If it is false (default), the iterator will only return the first level of map that is not just a single, 'redirecting' map. If true, the iterator will return all information, starting with the top-level map, regardless of content. returnTopMap, if true (default false), will cause the iterator to return the top-level map object (resource 0.0) before anything else.
   
 Thus, by default, only top-level resources will be shown. Change the condition to a 1 without changing the hash, and all resources will be shown. Changing the condition to 1 and including some values in the hash will allow you to selectively suppress parts of the navmap, while leaving it on 0 and adding things to the hash will allow you to selectively add parts of the nav map. See the handler code for examples.  Thus, by default, only top-level resources will be shown. Change the condition to a 1 without changing the hash, and all resources will be shown. Changing the condition to 1 and including some values in the hash will allow you to selectively suppress parts of the navmap, while leaving it on 0 and adding things to the hash will allow you to selectively add parts of the nav map. See the handler code for examples.
   
Line 1860  sub new { Line 1832  sub new {
     # Do we want to automatically follow "redirection" maps?      # Do we want to automatically follow "redirection" maps?
     $self->{FORCE_TOP} = shift;      $self->{FORCE_TOP} = shift;
   
       # Do we want to return the top-level map object (resource 0.0)?
       $self->{RETURN_0} = shift;
       # have we done that yet?
       $self->{HAVE_RETURNED_0} = 0;
   
     # Now, we need to pre-process the map, by walking forward and backward      # Now, we need to pre-process the map, by walking forward and backward
     # over the parts of the map we're going to look at.      # over the parts of the map we're going to look at.
   
Line 1973  sub new { Line 1950  sub new {
 sub next {  sub next {
     my $self = shift;      my $self = shift;
   
       # If we want to return the top-level map object, and haven't yet,
       # do so.
       if ($self->{RETURN_0} && !$self->{HAVE_RETURNED_0}) {
           $self->{HAVE_RETURNED_0} = 1;
           return $self->{NAV_MAP}->getById('0.0');
       }
   
     if ($self->{RECURSIVE_ITERATOR_FLAG}) {      if ($self->{RECURSIVE_ITERATOR_FLAG}) {
         # grab the next from the recursive iterator           # grab the next from the recursive iterator 
         my $next = $self->{RECURSIVE_ITERATOR}->next();          my $next = $self->{RECURSIVE_ITERATOR}->next();
Line 2756  sub extractParts { Line 2740  sub extractParts {
         $self->{PARTS} = \@sortedParts;          $self->{PARTS} = \@sortedParts;
     }      }
   
     # Ensure part 0 is included at the beginning.  
     if ($self->{PARTS}->[0] ne '0') {  
         unshift @{$self->{PARTS}}, '0';  
     }  
   
     return;      return;
 }  }
   

Removed from v.1.155  
changed lines
  Added in v.1.162


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