--- loncom/loncnew 2003/10/21 14:24:42 1.29 +++ loncom/loncnew 2004/09/20 09:34:31 1.53 @@ -2,7 +2,7 @@ # The LearningOnline Network with CAPA # lonc maintains the connections to remote computers # -# $Id: loncnew,v 1.29 2003/10/21 14:24:42 foxr Exp $ +# $Id: loncnew,v 1.53 2004/09/20 09:34:31 foxr Exp $ # # Copyright Michigan State University Board of Trustees # @@ -35,114 +35,16 @@ # - Add ability to create/negotiate lond connections (done). # - Add general logic for dispatching requests and timeouts. (done). # - Add support for the lonc/lond requests. (done). -# - Add logging/status monitoring. -# - Add Signal handling - HUP restarts. USR1 status report. +# - Add logging/status monitoring. (done) +# - Add Signal handling - HUP restarts. USR1 status report. (done) # - Add Configuration file I/O (done). -# - Add management/status request interface. +# - Add management/status request interface. (done) # - Add deferred request capability. (done) -# - Detect transmission timeouts. +# - Detect transmission timeouts. (done) # -# Change log: -# $Log: loncnew,v $ -# Revision 1.29 2003/10/21 14:24:42 foxr -# Fix little typo that may explain growth of connections -# -# Revision 1.28 2003/10/14 15:36:21 albertel -# - making it easier to run loncnew, -# /etc/init.d/loncontrol startnew -# /etc/init.d/loncontrol restartnew -# will now start loncnew in place of lonc -# -# Revision 1.27 2003/10/07 11:23:03 foxr -# Installed and tested code to process reinit in parent server. -# -# Revision 1.26 2003/09/30 11:11:17 foxr -# Add book-keeping hashes to support the re-init procedure. -# -# Revision 1.25 2003/09/23 11:22:14 foxr -# Tested ability to receive sigusr2 This is now logged and must be -# properly implemented as a re-read of hosts and re-init of appropriate -# children. -# -# Revision 1.24 2003/09/16 09:46:42 foxr -# Added skeletal infrastructure to support SIGUSR2 update hosts request. -# -# Revision 1.23 2003/09/15 09:24:49 foxr -# Add use strict and fix all the fallout from that. -# -# Revision 1.22 2003/09/02 10:34:47 foxr -# - Fix errors in host dead detection logic (too many cases where the -# retries left were not getting incremented or just not checked). -# - Added some additional status to the ps axuww display: -# o Remaining retries on a host. -# o >>> DEAD <<< indicator if I've given up on a host. -# - Tested the SIGHUP will reset the retries remaining count (thanks to -# the above status stuff, and get allow the loncnew to re-try again -# on the host (thanks to the log). -# -# Revision 1.21 2003/08/26 09:19:51 foxr -# How embarrassing... put in the SocketTimeout function in loncnew and forgot -# to actually hook it into the LondTransaction. Added this to MakeLondConnection -# where it belongs... hopefully transactions (not just connection attempts) will -# timeout more speedily than the socket errors will catch it. -# -# Revision 1.20 2003/08/25 18:48:11 albertel -# - fixing a forgotten ; -# -# Revision 1.19 2003/08/19 09:31:46 foxr -# Get socket directory from configuration rather than the old hard coded test -# way that I forgot to un-hard code. -# -# Revision 1.18 2003/08/06 09:52:29 foxr -# Also needed to remember to fail in-flight transactions if their sends fail. -# -# Revision 1.17 2003/08/03 00:44:31 foxr -# 1. Correct handling of connection failure: Assume it means the host is -# unreachable and fail all of the queued transactions. Note that the -# inflight transactions should fail on their own time due either to timeout -# or send/receive failures. -# 2. Correct handling of logs for forced death signals. Pull the signal -# from the event watcher. -# -# Revision 1.16 2003/07/29 02:33:05 foxr -# Add SIGINT processing to child processes to toggle annoying trace mode -# on/off.. will try to use this to isolate the compute boud process issue. -# -# Revision 1.15 2003/07/15 02:07:05 foxr -# Added code for lonc/lond transaction timeouts. Who knows if it works right. -# The intent is for a timeout to fail any transaction in progress and kill -# off the sockt that timed out. -# -# Revision 1.14 2003/07/03 02:10:18 foxr -# Get all of the signals to work correctly. -# -# Revision 1.13 2003/07/02 01:31:55 foxr -# Added kill -HUP logic (restart). -# -# Revision 1.11 2003/06/25 01:54:44 foxr -# Fix more problems with transaction failure. -# -# Revision 1.10 2003/06/24 02:46:04 foxr -# Put a limit on the number of times we'll retry a connection. -# Start getting the signal stuff put in as well...note that need to get signals -# going or else the client will permanently give up on dead servers. -# -# Revision 1.9 2003/06/13 02:38:43 foxr -# Add logging in 'expected format' -# -# Revision 1.8 2003/06/11 02:04:35 foxr -# Support delayed transactions... this is done uniformly by encapsulating -# transactions in an object ... a LondTransaction that is implemented by -# LondTransaction.pm -# -# Revision 1.7 2003/06/03 01:59:39 foxr -# complete coding to support deferred transactions. -# -# use strict; use lib "/home/httpd/lib/perl/"; -use lib "/home/foxr/newloncapa/types"; use Event qw(:DEFAULT ); use POSIX qw(:signal_h); use POSIX; @@ -161,11 +63,6 @@ use LONCAPA::Configuration; use LONCAPA::HashIterator; -# -# Disable all signals we might receive from outside for now. -# - - # Read the httpd configuration file to get perl variables # normally set in apache modules: @@ -185,7 +82,9 @@ my $ClientConnection = 0; # Uniquifier f my $DebugLevel = 0; my $NextDebugLevel= 2; # So Sigint can toggle this. -my $IdleTimeout= 3600; # Wait an hour before pruning connections. +my $IdleTimeout= 600; # Wait 10 minutes before pruning connections. + +my $LogTransactions = 0; # When True, all transactions/replies get logged. # # The variables below are only used by the child processes. @@ -201,8 +100,10 @@ my $ConnectionCount = 0; my $IdleSeconds = 0; # Number of seconds idle. my $Status = ""; # Current status string. my $RecentLogEntry = ""; -my $ConnectionRetries=5; # Number of connection retries allowed. -my $ConnectionRetriesLeft=5; # Number of connection retries remaining. +my $ConnectionRetries=2; # Number of connection retries allowed. +my $ConnectionRetriesLeft=2; # Number of connection retries remaining. +my $LondVersion = "unknown"; # Version of lond we talk with. +my $KeyMode = ""; # e.g. ssl, local, insecure from last connect. # # The hash below gives the HTML format for log messages @@ -210,10 +111,10 @@ my $ConnectionRetriesLeft=5; # Number of # my %LogFormats; -$LogFormats{"CRITICAL"} = "CRITICAL: %s"; -$LogFormats{"SUCCESS"} = "SUCCESS: %s"; -$LogFormats{"INFO"} = "INFO: %s"; -$LogFormats{"WARNING"} = "WARNING: %s"; +$LogFormats{"CRITICAL"} = "CRITICAL: %s"; +$LogFormats{"SUCCESS"} = "SUCCESS: %s"; +$LogFormats{"INFO"} = "INFO: %s"; +$LogFormats{"WARNING"} = "WARNING: %s"; $LogFormats{"DEFAULT"} = " %s "; @@ -256,9 +157,9 @@ host and the time will be formatted into =cut sub Log { - my $severity = shift; - my $message = shift; - + + my ($severity, $message) = @_; + if(!$LogFormats{$severity}) { $severity = "DEFAULT"; } @@ -293,8 +194,10 @@ Returns the name of the host that a sock =cut sub GetPeername { - my $connection = shift; - my $AdrFamily = shift; + + + my ($connection, $AdrFamily) = @_; + my $peer = $connection->peername(); my $peerport; my $peerip; @@ -308,7 +211,6 @@ sub GetPeername { return $peerfile; } } -#----------------------------- Timer management ------------------------ =pod =head2 Debug @@ -318,18 +220,20 @@ Invoked to issue a debug message. =cut sub Debug { - my $level = shift; - my $message = shift; + + my ($level, $message) = @_; + if ($level <= $DebugLevel) { Log("INFO", "-Debug- $message host = $RemoteHost"); } } sub SocketDump { - my $level = shift; - my $socket= shift; + + my ($level, $socket) = @_; + if($level <= $DebugLevel) { - $socket->Dump(); + $socket->Dump(-1); # Ensure it will get dumped. } } @@ -360,11 +264,21 @@ sub ShowStatus { =cut sub SocketTimeout { my $Socket = shift; - + Log("WARNING", "A socket timeout was detected"); + Debug(5, " SocketTimeout called: "); + $Socket->Dump(0); + if(exists($ActiveTransactions{$Socket})) { + FailTransaction($ActiveTransactions{$Socket}); + } KillSocket($Socket); # A transaction timeout also counts as # a connection failure: $ConnectionRetriesLeft--; + if($ConnectionRetriesLeft <= 0) { + Log("CRITICAL", "Host marked DEAD: ".GetServerHost()); + } + } +#----------------------------- Timer management ------------------------ =pod @@ -376,10 +290,14 @@ Invoked each timer tick. sub Tick { + my ($Event) = @_; + my $clock_watcher = $Event->w; + my $client; if($ConnectionRetriesLeft > 0) { ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount - ." Retries remaining: ".$ConnectionRetriesLeft); + ." Retries remaining: ".$ConnectionRetriesLeft + ." ($KeyMode)"); } else { ShowStatus(GetServerHost()." >> DEAD <<"); } @@ -392,6 +310,7 @@ sub Tick { if($IdleSeconds > $IdleTimeout) { # Prune a connection... my $Socket = $IdleConnections->pop(); KillSocket($Socket); + IdleSeconds = 0; # Otherwise all connections get trimmed to fast. } } else { $IdleSeconds = 0; # Reset idle count if not idle. @@ -399,9 +318,13 @@ sub Tick { # # For each inflight transaction, tick down its timeout counter. # - foreach my $item (keys %ActiveTransactions) { - my $Socket = $ActiveTransactions{$item}->getServer(); - $Socket->Tick(); + + foreach my $item (keys %ActiveConnections) { + my $State = $ActiveConnections{$item}->data->GetState(); + if ($State ne 'Idle') { + Debug(5,"Ticking Socket $State $item"); + $ActiveConnections{$item}->data->Tick(); + } } # Do we have work in the queue, but no connections to service them? # If so, try to make some new connections to get things going again. @@ -420,14 +343,20 @@ sub Tick { if($successCount == 0) { # All connections failed: Debug(5,"Work in queue failed to make any connectiouns\n"); EmptyQueue(); # Fail pending transactions with con_lost. + CloseAllLondConnections(); # Should all be closed but.... } } else { ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); Debug(5,"Work in queue, but gave up on connections..flushing\n"); EmptyQueue(); # Connections can't be established. + CloseAllLondConnections(); # Should all already be closed but... } } + if ($ConnectionCount == 0) { + $KeyMode = ""; + $clock_watcher->cancel(); + } } =pod @@ -448,7 +377,7 @@ Trigger disconnections of idle sockets. sub SetupTimer { Debug(6, "SetupTimer"); - Event->timer(interval => 1, debug => 1, cb => \&Tick ); + Event->timer(interval => 1, cb => \&Tick ); } =pod @@ -468,6 +397,7 @@ long enough, it will be shut down and re sub ServerToIdle { my $Socket = shift; # Get the socket. + $KeyMode = $Socket->{AuthenticationMode}; delete($ActiveTransactions{$Socket}); # Server has no transaction &Debug(5, "Server to idle"); @@ -547,7 +477,7 @@ sub ClientWritable { } else { # Partial string sent. $Watcher->data(substr($Data, $result)); if($result == 0) { # client hung up on us!! - Log("INFO", "lonc pipe client hung up on us!"); + # Log("INFO", "lonc pipe client hung up on us!"); $Watcher->cancel; $Socket->shutdown(2); $Socket->close(); @@ -600,11 +530,14 @@ The transaction that is being completed. sub CompleteTransaction { &Debug(5,"Complete transaction"); - my $Socket = shift; - my $Transaction = shift; + + my ($Socket, $Transaction) = @_; if (!$Transaction->isDeferred()) { # Normal transaction my $data = $Socket->GetReply(); # Data to send. + if($LogTransactions) { + Log("SUCCESS", "Reply from lond: '$data'"); + } StartClientReply($Transaction, $data); } else { # Delete deferred transaction file. Log("SUCCESS", "A delayed transaction was completed"); @@ -612,7 +545,9 @@ sub CompleteTransaction { unlink $Transaction->getFile(); } } + =pod + =head1 StartClientReply Initiates a reply to a client where the reply data is a parameter. @@ -628,10 +563,10 @@ sub CompleteTransaction { The data to send to apached client. =cut + sub StartClientReply { - my $Transaction = shift; - my $data = shift; + my ($Transaction, $data) = @_; my $Client = $Transaction->getClient(); @@ -645,7 +580,9 @@ sub StartClientReply { cb => \&ClientWritable, data => $data); } + =pod + =head2 FailTransaction Finishes a transaction with failure because the associated lond socket @@ -655,8 +592,7 @@ sub StartClientReply { - The transaction is 'live' in which case we initiate the sending of "con_lost" to the client. -Deleting the transaction means killing it from the -%ActiveTransactions hash. +Deleting the transaction means killing it from the %ActiveTransactions hash. Parameters: @@ -664,20 +600,24 @@ Parameters: The LondTransaction we are failing. + =cut sub FailTransaction { my $transaction = shift; - Log("WARNING", "Failing transaction ".$transaction->getRequest()); - Debug(5, "Failing transaction: ".$transaction->getRequest()); + + # If the socket is dead, that's already logged. + + if ($ConnectionRetriesLeft > 0) { + Log("WARNING", "Failing transaction " + .$transaction->getRequest()); + } + Debug(1, "Failing transaction: ".$transaction->getRequest()); if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it. my $client = $transaction->getClient(); - Debug(5," Replying con_lost to ".$transaction->getRequest()); + Debug(1," Replying con_lost to ".$transaction->getRequest()); StartClientReply($transaction, "con_lost\n"); } - if($ConnectionRetriesLeft <= 0) { - Log("CRITICAL", "Host marked dead: ".GetServerHost()); - } } @@ -705,7 +645,10 @@ Close all connections open on lond prior =cut sub CloseAllLondConnections { foreach my $Socket (keys %ActiveConnections) { - KillSocket($Socket); + if(exists($ActiveTransactions{$Socket})) { + FailTransaction($ActiveTransactions{$Socket}); + } + KillSocket($Socket); } } =cut @@ -749,14 +692,15 @@ sub KillSocket { } if(exists($ActiveConnections{$Socket})) { delete($ActiveConnections{$Socket}); + $ConnectionCount--; + if ($ConnectionCount < 0) { $ConnectionCount = 0; } } - $ConnectionCount--; - # If the connection count has gone to zero and there is work in the # work queue, the work all gets failed with con_lost. # if($ConnectionCount == 0) { EmptyQueue(); + CloseAllLondConnections; # Should all already be closed but... } } @@ -782,6 +726,17 @@ The connection must echo the challenge b The challenge has been replied to. The we are receiveing the 'ok' from the partner. +=head3 State=ReadingVersionString + +We have requested the lond version and are reading the +version back. Upon completion, we'll store the version away +for future use(?). + +=head3 State=HostSet + +We have selected the domain name of our peer (multhomed hosts) +and are getting the reply (presumably ok) back. + =head3 State=RequestingKey The ok has been received and we need to send the request for @@ -836,7 +791,7 @@ sub LondReadable { &Debug(2, "Socket->Readable returned: $status"); if($status != 0) { - # bad return from socket read. Currently this means that + # bad return from socket read. Currently this means that # The socket has become disconnected. We fail the transaction. Log("WARNING", @@ -854,19 +809,34 @@ sub LondReadable { $State = $Socket->GetState(); # Update in case of transition. &Debug(6, "After read, state is ".$State); - if($State eq "Initialized") { + if($State eq "Initialized") { } elsif ($State eq "ChallengeReceived") { # The challenge must be echoed back; The state machine # in the connection takes care of setting that up. Just # need to transition to writable: - + $Watcher->cb(\&LondWritable); $Watcher->poll("w"); } elsif ($State eq "ChallengeReplied") { + } elsif ($State eq "RequestingVersion") { + # Need to ask for the version... that is writiability: + + $Watcher->cb(\&LondWritable); + $Watcher->poll("w"); + + } elsif ($State eq "ReadingVersionString") { + # Read the rest of the version string... + } elsif ($State eq "SetHost") { + # Need to request the actual domain get set... + + $Watcher->cb(\&LondWritable); + $Watcher->poll("w"); + } elsif ($State eq "HostSet") { + # Reading the 'ok' from the peer. } elsif ($State eq "RequestingKey") { # The ok was received. Now we need to request the key @@ -878,6 +848,14 @@ sub LondReadable { } elsif ($State eq "ReceivingKey") { } elsif ($State eq "Idle") { + + # This is as good a spot as any to get the peer version + # string: + + if($LondVersion eq "unknown") { + $LondVersion = $Socket->PeerVersion(); + Log("INFO", "Connected to lond version: $LondVersion"); + } # If necessary, complete a transaction and then go into the # idle queue. # Note that a trasition to idle indicates a live lond @@ -907,7 +885,7 @@ sub LondReadable { } else { - # Invalid state. + # Invalid state. Debug(4, "Invalid state in LondReadable"); } } @@ -989,21 +967,36 @@ sub LondWritable { SocketDump(6,$Socket); - if ($State eq "Connected") { - - if ($Socket->Writable() != 0) { - # The write resulted in an error. - # We'll treat this as if the socket got disconnected: - Log("WARNING", "Connection to ".$RemoteHost. - " has been disconnected"); + # If the socket is writable, we must always write. + # Only by writing will we undergo state transitions. + # Old logic wrote in state specific code below, however + # That forces us at least through another invocation of + # this function after writability is possible again. + # This logic also factors out common code for handling + # write failures... in all cases, write failures + # Kill the socket. + # This logic makes the branches of the >big< if below + # so that the writing states are actually NO-OPs. + + if ($Socket->Writable() != 0) { + # The write resulted in an error. + # We'll treat this as if the socket got disconnected: + Log("WARNING", "Connection to ".$RemoteHost. + " has been disconnected"); + if(exists($ActiveTransactions{$Socket})) { FailTransaction($ActiveTransactions{$Socket}); - $Watcher->cancel(); - KillSocket($Socket); - return; } - # "init" is being sent... + $Watcher->cancel(); + KillSocket($Socket); + return; + } - + + + if ($State eq "Connected") { + + # "init" is being sent... + } elsif ($State eq "Initialized") { # Now that init was sent, we switch @@ -1011,40 +1004,43 @@ sub LondWritable { $Watcher->cb(\&LondReadable); $Watcher->poll("r"); - + } elsif ($State eq "ChallengeReceived") { # We received the challenge, now we # are echoing it back. This is a no-op, # we're waiting for the state to change - if($Socket->Writable() != 0) { - - $Watcher->cancel(); - KillSocket($Socket); - return; - } - } elsif ($State eq "ChallengeReplied") { # The echo was sent back, so we switch # to watching readability. $Watcher->cb(\&LondReadable); $Watcher->poll("r"); + } elsif ($State eq "RequestingVersion") { + # Sending the peer a version request... + + } elsif ($State eq "ReadingVersionString") { + # Transition to read since we have sent the + # version command and now just need to read the + # version string from the peer: + + $Watcher->cb(\&LondReadable); + $Watcher->poll("r"); + + } elsif ($State eq "SetHost") { + # Setting the remote domain... + + } elsif ($State eq "HostSet") { + # Back to readable to get the ok. + + $Watcher->cb(\&LondReadable); + $Watcher->poll("r"); + } elsif ($State eq "RequestingKey") { # At this time we're requesting the key. # again, this is essentially a no-op. - # we'll write the next chunk until the - # state changes. - - if($Socket->Writable() != 0) { - # Write resulted in an error. - - $Watcher->cancel(); - KillSocket($Socket); - return; - } } elsif ($State eq "ReceivingKey") { # Now we need to wait for the key # to come back from the peer: @@ -1053,20 +1049,10 @@ sub LondWritable { $Watcher->poll("r"); } elsif ($State eq "SendingRequest") { + # At this time we are sending a request to the # peer... write the next chunk: - if($Socket->Writable() != 0) { - - if(exists($ActiveTransactions{$Socket})) { - Debug(3, "Lond connection lost, failing transactions"); - FailTransaction($ActiveTransactions{$Socket}); - } - $Watcher->cancel(); - KillSocket($Socket); - return; - - } } elsif ($State eq "ReceivingReply") { # The send has completed. Wait for the @@ -1133,7 +1119,7 @@ sub MakeLondConnection { my $Connection = LondConnection->new(&GetServerHost(), &GetServerPort()); - if($Connection == undef) { # Needs to be more robust later. + if($Connection eq undef) { # Needs to be more robust later. Log("CRITICAL","Failed to make a connection with lond."); $ConnectionRetriesLeft--; return 0; # Failure. @@ -1145,7 +1131,7 @@ sub MakeLondConnection { # exchange underway. # my $Socket = $Connection->GetSocket(); - if($Socket == undef) { + if($Socket eq undef) { die "did not get a socket from the connection"; } else { &Debug(9,"MakeLondConnection got socket: ".$Socket); @@ -1159,7 +1145,9 @@ sub MakeLondConnection { data => $Connection, desc => 'Connection to lond server'); $ActiveConnections{$Connection} = $event; - + if ($ConnectionCount == 0) { + &SetupTimer; # Need to handle timeouts with connections... + } $ConnectionCount++; Debug(4, "Connection count = ".$ConnectionCount); if($ConnectionCount == 1) { # First Connection: @@ -1198,8 +1186,8 @@ The text of the request to send. =cut sub StartRequest { - my $Lond = shift; - my $Request = shift; # This is a LondTransaction. + + my ($Lond, $Request) = @_; Debug(6, "StartRequest: ".$Request->getRequest()); @@ -1255,10 +1243,12 @@ sub QueueTransaction { Debug(5,"Starting additional lond connection"); if(MakeLondConnection() == 0) { EmptyQueue(); # Fail transactions, can't make connection. + CloseAllLondConnections; # Should all be closed but... } } else { ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); EmptyQueue(); # It's worse than that ... he's dead Jim. + CloseAllLondConnections; # Should all be closed but.. } } } else { # Can start the request: @@ -1301,7 +1291,7 @@ sub ClientRequest { Debug(8,"Data: ".$data." this read: ".$thisread); $data = $data.$thisread; # Append new data. $watcher->data($data); - if($data =~ /(.*\n)/) { # Request entirely read. + if($data =~ /\n$/) { # Request entirely read. if($data eq "close_connection_exit\n") { Log("CRITICAL", "Request Close Connection ... exiting"); @@ -1309,6 +1299,9 @@ sub ClientRequest { exit; } Debug(8, "Complete transaction received: ".$data); + if($LogTransactions) { + Log("SUCCESS", "Transaction: '$data'"); # Transaction has \n. + } my $Transaction = LondTransaction->new($data); $Transaction->SetClient($socket); QueueTransaction($Transaction); @@ -1417,6 +1410,24 @@ sub SetupLoncListener { fd => $socket); } +# +# Toggle transaction logging. +# Implicit inputs: +# LogTransactions +# Implicit Outputs: +# LogTransactions +sub ToggleTransactionLogging { + print STDERR "Toggle transaction logging...\n"; + if(!$LogTransactions) { + $LogTransactions = 1; + } else { + $LogTransactions = 0; + } + + + Log("SUCCESS", "Toggled transaction logging: $LogTransactions \n"); +} + =pod =head2 ChildStatus @@ -1427,6 +1438,7 @@ into the status file. We also use this to reset the retries count in order to allow the client to retry connections with a previously dead server. =cut + sub ChildStatus { my $event = shift; my $watcher = $event->w; @@ -1436,6 +1448,22 @@ sub ChildStatus { my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt"); print $fh $$."\t".$RemoteHost."\t".$Status."\t". $RecentLogEntry."\n"; + # + # Write out information about each of the connections: + # + if ($DebugLevel > 2) { + print $fh "Active connection statuses: \n"; + my $i = 1; + print STDERR "================================= Socket Status Dump:\n"; + foreach my $item (keys %ActiveConnections) { + my $Socket = $ActiveConnections{$item}->data; + my $state = $Socket->GetState(); + print $fh "Connection $i State: $state\n"; + print STDERR "---------------------- Connection $i \n"; + $Socket->Dump(-1); # Ensure it gets dumped.. + $i++; + } + } $ConnectionRetriesLeft = $ConnectionRetries; } @@ -1500,11 +1528,12 @@ sub ChildProcess { Event->signal(signal => "USR1", cb => \&ChildStatus, data => "USR1"); + Event->signal(signal => "USR2", + cb => \&ToggleTransactionLogging); Event->signal(signal => "INT", cb => \&ToggleDebug, data => "INT"); - SetupTimer(); SetupLoncListener(); @@ -1527,9 +1556,10 @@ sub ChildProcess { # Create a new child for host passed in: sub CreateChild { + my $host = shift; + my $sigset = POSIX::SigSet->new(SIGINT); sigprocmask(SIG_BLOCK, $sigset); - my $host = shift; $RemoteHost = $host; Log("CRITICAL", "Forking server for ".$host); my $pid = fork; @@ -1594,6 +1624,7 @@ ShowStatus("Forking node servers"); Log("CRITICAL", "--------------- Starting children ---------------"); +LondConnection::ReadConfig; # Read standard config files. my $HostIterator = LondConnection::GetHostIterator; while (! $HostIterator->end()) { @@ -1799,17 +1830,33 @@ sub KillThemAll { local($SIG{CHLD}) = 'IGNORE'; # Our children >will< die. foreach my $pid (keys %ChildHash) { my $serving = $ChildHash{$pid}; - Debug(2, "Killing lonc for $serving pid = $pid"); - ShowStatus("Killing lonc for $serving pid = $pid"); - Log("CRITICAL", "Killing lonc for $serving pid = $pid"); + ShowStatus("Nicely Killing lonc for $serving pid = $pid"); + Log("CRITICAL", "Nicely Killing lonc for $serving pid = $pid"); kill 'QUIT' => $pid; - delete($ChildHash{$pid}); } - my $execdir = $perlvar{'lonDaemons'}; - unlink("$execdir/logs/lonc.pid"); + } + +# +# Kill all children via KILL. Just in case the +# first shot didn't get them. + +sub really_kill_them_all_dammit +{ + Debug(2, "Kill them all Dammit"); + local($SIG{CHLD} = 'IGNORE'); # In case some purist reenabled them. + foreach my $pid (keys %ChildHash) { + my $serving = $ChildHash{$pid}; + &ShowStatus("Nastily killing lonc for $serving pid = $pid"); + Log("CRITICAL", "Nastily killing lonc for $serving pid = $pid"); + kill 'KILL' => $pid; + delete($ChildHash{$pid}); + my $execdir = $perlvar{'lonDaemons'}; + unlink("$execdir/logs/lonc.pid"); + } +} =pod =head1 Terminate @@ -1819,7 +1866,15 @@ Terminate the system. =cut sub Terminate { - KillThemAll; + &Log("CRITICAL", "Asked to kill children.. first be nice..."); + &KillThemAll; + # + # By now they really should all be dead.. but just in case + # send them all SIGKILL's after a bit of waiting: + + sleep(4); + &Log("CRITICAL", "Now kill children nasty"); + &really_kill_them_all_dammit; Log("CRITICAL","Master process exiting"); exit 0; 500 Internal Server Error

Internal Server Error

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Please contact the server administrator at root@localhost to inform them of the time this error occurred, and the actions you performed just before this error.

More information about this error may be available in the server error log.