Diff for /loncom/loncnew between versions 1.64 and 1.68

version 1.64, 2004/10/05 10:10:31 version 1.68, 2005/03/15 01:12:20
Line 61  use LONCAPA::LondConnection; Line 61  use LONCAPA::LondConnection;
 use LONCAPA::LondTransaction;  use LONCAPA::LondTransaction;
 use LONCAPA::Configuration;  use LONCAPA::Configuration;
 use LONCAPA::HashIterator;  use LONCAPA::HashIterator;
   use Fcntl qw(:flock);
   
   
 # Read the httpd configuration file to get perl variables  # Read the httpd configuration file to get perl variables
Line 79  my %listening_to;  # Socket->host table Line 80  my %listening_to;  # Socket->host table
                                 # is listening to.                                  # is listening to.
 my %parent_dispatchers;         # host-> listener watcher events.   my %parent_dispatchers;         # host-> listener watcher events. 
   
   my %parent_handlers; # Parent signal handlers...
   
 my $MaxConnectionCount = 10; # Will get from config later.  my $MaxConnectionCount = 10; # Will get from config later.
 my $ClientConnection = 0; # Uniquifier for client events.  my $ClientConnection = 0; # Uniquifier for client events.
   
Line 87  my $NextDebugLevel= 2;  # So Sigint can Line 90  my $NextDebugLevel= 2;  # So Sigint can
 my $IdleTimeout= 600; # Wait 10 minutes before pruning connections.  my $IdleTimeout= 600; # Wait 10 minutes before pruning connections.
   
 my $LogTransactions = 0; # When True, all transactions/replies get logged.  my $LogTransactions = 0; # When True, all transactions/replies get logged.
   my $executable      = $0; # Get the full path to me.
   
 #  #
 #  The variables below are only used by the child processes.  #  The variables below are only used by the child processes.
Line 109  my $KeyMode         = "";       # e.g. s Line 113  my $KeyMode         = "";       # e.g. s
 my $LondConnecting  = 0;       # True when a connection is being built.  my $LondConnecting  = 0;       # True when a connection is being built.
   
   
 # DO NOT SET THE NEXT VARIABLE TO NON ZERO!!!!!!!!!!!!!!!  
   
 my $DieWhenIdle     = 0; # When true children die when trimmed -> 0.  my $DieWhenIdle     = 1; # When true children die when trimmed -> 0.
 my $I_am_child      = 0; # True if this is the child process.  my $I_am_child      = 0; # True if this is the child process.
   
 #  #
Line 417  sub Tick { Line 420  sub Tick {
  $KeyMode = "";    $KeyMode = ""; 
  $clock_watcher->cancel();   $clock_watcher->cancel();
     }      }
       &UpdateStatus();
 }  }
   
 =pod  =pod
Line 1563  sub ChildStatus { Line 1567  sub ChildStatus {
   
     Debug(2, "Reporting child status because : ".$watcher->data);      Debug(2, "Reporting child status because : ".$watcher->data);
     my $docdir = $perlvar{'lonDocRoot'};      my $docdir = $perlvar{'lonDocRoot'};
     my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt");      
     print $fh $$."\t".$RemoteHost."\t".$Status."\t".      open(LOG,">>$docdir/lon-status/loncstatus.txt");
       flock(LOG,LOCK_EX);
       print LOG $$."\t".$RemoteHost."\t".$Status."\t".
  $RecentLogEntry."\n";   $RecentLogEntry."\n";
     #      #
     #  Write out information about each of the connections:      #  Write out information about each of the connections:
     #      #
     if ($DebugLevel > 2) {      if ($DebugLevel > 2) {
  print $fh "Active connection statuses: \n";   print LOG "Active connection statuses: \n";
  my $i = 1;   my $i = 1;
  print STDERR  "================================= Socket Status Dump:\n";   print STDERR  "================================= Socket Status Dump:\n";
  foreach my $item (keys %ActiveConnections) {   foreach my $item (keys %ActiveConnections) {
     my $Socket = $ActiveConnections{$item}->data;      my $Socket = $ActiveConnections{$item}->data;
     my $state  = $Socket->GetState();      my $state  = $Socket->GetState();
     print $fh "Connection $i State: $state\n";      print LOG "Connection $i State: $state\n";
     print STDERR "---------------------- Connection $i \n";      print STDERR "---------------------- Connection $i \n";
     $Socket->Dump(-1); # Ensure it gets dumped..      $Socket->Dump(-1); # Ensure it gets dumped..
     $i++;      $i++;
  }   }
     }      }
       flock(LOG,LOCK_UN);
       close(LOG);
     $ConnectionRetriesLeft = $ConnectionRetries;      $ConnectionRetriesLeft = $ConnectionRetries;
 }  }
   
Line 1603  sub SignalledToDeath { Line 1611  sub SignalledToDeath {
     chomp($signal);      chomp($signal);
     Log("CRITICAL", "Abnormal exit.  Child $$ for $RemoteHost "      Log("CRITICAL", "Abnormal exit.  Child $$ for $RemoteHost "
  ."died through "."\"$signal\"");   ."died through "."\"$signal\"");
     LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "      #LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "
     ."\"$signal\"");  #    ."\"$signal\"");
     exit 0;      exit 0;
   
 }  }
Line 1650  sub ChildProcess { Line 1658  sub ChildProcess {
  Debug(5, "Killing watcher for $listener");   Debug(5, "Killing watcher for $listener");
   
  $watcher->cancel();   $watcher->cancel();
  undef         $parent_dispatchers{$listener};   delete($parent_dispatchers{$listener});
   
     }      }
   
       #  kill off the parent's signal handlers too!  
       #
   
       for my $handler (keys %parent_handlers) {
    my $watcher = $parent_handlers{$handler};
    $watcher->cancel();
    delete($parent_handlers{$handler});
       }
   
     $I_am_child    = 1; # Seems like in spite of it all I may still getting      $I_am_child    = 1; # Seems like in spite of it all I may still getting
                                 # parent event dispatches.. flag I'm a child.                                  # parent event dispatches.. flag I'm a child.
   
Line 1965  if ($DieWhenIdle) { Line 1983  if ($DieWhenIdle) {
    signal   => "CHLD");     signal   => "CHLD");
   
   
       # Set up all the other signals we set up.  We'll vector them off to the
       # same subs as we would for DieWhenIdle false and, if necessary, conditionalize
       # the code there.
   
       $parent_handlers{INT} = Event->signal(cb       => \&Terminate,
     desc     => "Parent INT handler",
     signal   => "INT");
       $parent_handlers{TERM} = Event->signal(cb       => \&Terminate,
      desc     => "Parent TERM handler",
      signal   => "TERM");
       $parent_handlers{HUP}  = Event->signal(cb       => \&Restart,
      desc     => "Parent HUP handler.",
      signal   => "HUP");
       $parent_handlers{USR1} = Event->signal(cb       => \&CheckKids,
      desc     => "Parent USR1 handler",
      signal   => "USR1");
       $parent_handlers{USR2} = Event->signal(cb       => \&UpdateKids,
      desc     => "Parent USR2 handler.",
      signal   => "USR2");
       
       #  Start procdesing events.
   
     $Event::DebugLevel = $DebugLevel;      $Event::DebugLevel = $DebugLevel;
     Debug(9, "Parent entering event loop");      Debug(9, "Parent entering event loop");
     my $ret = Event::loop();      my $ret = Event::loop();
Line 2016  sub CheckKids { Line 2056  sub CheckKids {
     my $now=time;      my $now=time;
     my $local=localtime($now);      my $local=localtime($now);
     print $fh "LONC status $local - parent $$ \n\n";      print $fh "LONC status $local - parent $$ \n\n";
       foreach my $host (keys %parent_dispatchers) {
    print $fh "LONC Parent process listening for $host\n";
       }
     foreach my $pid (keys %ChildHash) {      foreach my $pid (keys %ChildHash) {
  Debug(2, "Sending USR1 -> $pid");   Debug(2, "Sending USR1 -> $pid");
  kill 'USR1' => $pid; # Tell Child to report status.   kill 'USR1' => $pid; # Tell Child to report status.
  sleep 1; # Wait so file doesn't intermix.  
     }      }
   
 }  }
   
 =pod  =pod
Line 2053  sub UpdateKids { Line 2096  sub UpdateKids {
   
     Log("INFO", "Updating connections via SIGUSR2");      Log("INFO", "Updating connections via SIGUSR2");
   
     #  Just in case we need to kill our own lonc, we wait a few seconds to      #  I'm not sure what I was thinking in the first implementation.
     #  give it a chance to receive and relay lond's response to the       # someone will have to work hard to convince me the effect is any
     #  re-init command.      # different than Restart, especially now that we don't start up 
     #      # per host servers automatically, may as well just restart.
       # The down side is transactions that are in flight will get timed out
     sleep(2); # Wait a couple of seconds.      # (lost unless they are critical).
   
     my %hosts;                   # Indexed by loncapa hostname, value=ip.  
       
     # Need to re-read  the host table:  
       
       
     LondConnection::ReadConfig();  
     my $I = LondConnection::GetHostIterator;  
     while (! $I->end()) {  
  my $item = $I->get();  
  $hosts{$item->[0]} = $item->[4];  
  $I->next();  
     }  
   
     #  The logic below is written for clarity not for efficiency.  
     #  Since I anticipate that this function is only rarely called, that's  
     #  appropriate.  There are certainly ways to combine the loops below,  
     #  and anyone wishing to obscure the logic is welcome to go for it.  
     #  Note that we don't re-direct sigchild.  Instead we do what's needed  
     #  to the data structures that keep track of children to ensure that  
     #  when sigchild is honored, no new child is born.  
     #  
   
     #  For each existing child; if it's host doesn't exist, kill the child.  
   
     foreach my $child (keys %ChildHash) {  
  my $oldhost = $ChildHash{$child};  
  if (!(exists $hosts{$oldhost})) {  
     Log("CRITICAL", "Killing child for $oldhost  host no longer exists");  
     delete $ChildHash{$child};  
     delete $HostToPid{$oldhost};  
     kill 'QUIT' => $child;  
  }  
     }  
     # For each remaining existing child; if it's host's ip has changed,  
     # Restart the child on the new IP.  
   
     foreach my $child (keys %ChildHash) {  
  my $oldhost = $ChildHash{$child};  
  my $oldip   = $HostHash{$oldhost};  
  if ($hosts{$oldhost} ne $oldip) {  
   
     # kill the old child.      &Restart();
   
     Log("CRITICAL", "Killing child for $oldhost host ip has changed...");  
     delete $ChildHash{$child};  
     delete $HostToPid{$oldhost};  
     kill 'QUIT' => $child;  
   
     # Do the book-keeping needed to start a new child on the  
     # new ip.  
   
     $HostHash{$oldhost} = $hosts{$oldhost};  
     CreateChild($oldhost);  
  }  
     }  
     # Finally, for each new host, not in the host hash, create a  
     # enter the host and create a new child.  
     # Force a status display of any existing process.  
   
     foreach my $host (keys %hosts) {  
  if(!(exists $HostHash{$host})) {  
     Log("INFO", "New host $host discovered in hosts.tab...");  
     $HostHash{$host} = $hosts{$host};  
     CreateChild($host);  
  } else {  
     kill 'HUP' => $HostToPid{$host};    # status display.  
  }  
     }  
 }  }
   
   
Line 2146  sub Restart { Line 2123  sub Restart {
     Log("CRITICAL", "Restarting");      Log("CRITICAL", "Restarting");
     my $execdir = $perlvar{'lonDaemons'};      my $execdir = $perlvar{'lonDaemons'};
     unlink("$execdir/logs/lonc.pid");      unlink("$execdir/logs/lonc.pid");
     exec("$execdir/loncnew");      exec("$executable");
 }  }
   
 =pod  =pod

Removed from v.1.64  
changed lines
  Added in v.1.68


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