Diff for /loncom/loncnew between versions 1.74 and 1.85

version 1.74, 2006/01/27 20:37:12 version 1.85, 2007/05/01 01:04:23
Line 60  use LONCAPA::Stack; Line 60  use LONCAPA::Stack;
 use LONCAPA::LondConnection;  use LONCAPA::LondConnection;
 use LONCAPA::LondTransaction;  use LONCAPA::LondTransaction;
 use LONCAPA::Configuration;  use LONCAPA::Configuration;
 use LONCAPA::HashIterator;  
 use Fcntl qw(:flock);  use Fcntl qw(:flock);
   
   
Line 73  my %perlvar    = %{$perlvarref}; Line 72  my %perlvar    = %{$perlvarref};
 #  #
 #  parent and shared variables.  #  parent and shared variables.
   
 my %ChildHash; # by pid -> host.  my %ChildPid; # by pid -> host.
 my %HostToPid; # By host -> pid.  my %ChildHost; # by host.
 my %HostHash; # by loncapaname -> IP.  
 my %listening_to; # Socket->host table for who the parent  my %listening_to; # Socket->host table for who the parent
                                 # is listening to.                                  # is listening to.
 my %parent_dispatchers;         # host-> listener watcher events.   my %parent_dispatchers;         # host-> listener watcher events. 
Line 96  my $executable      = $0; # Get the full Line 94  my $executable      = $0; # Get the full
 #  The variables below are only used by the child processes.  #  The variables below are only used by the child processes.
 #  #
 my $RemoteHost; # Name of host child is talking to.  my $RemoteHost; # Name of host child is talking to.
   my $RemoteHostId; # default lonid of host child is talking to.
   my @all_host_ids;
 my $UnixSocketDir= $perlvar{'lonSockDir'};  my $UnixSocketDir= $perlvar{'lonSockDir'};
 my $IdleConnections = Stack->new(); # Set of idle connections  my $IdleConnections = Stack->new(); # Set of idle connections
 my %ActiveConnections; # Connections to the remote lond.  my %ActiveConnections; # Connections to the remote lond.
Line 114  my $LondConnecting  = 0;       # True wh Line 114  my $LondConnecting  = 0;       # True wh
   
   
   
 my $DieWhenIdle     = 1; # When true children die when trimmed -> 0.  
 my $I_am_child      = 0; # True if this is the child process.  my $I_am_child      = 0; # True if this is the child process.
   
 #  #
Line 198  sub Log { Line 197  sub Log {
     my $now   = time;      my $now   = time;
     my $local = localtime($now);      my $local = localtime($now);
     my $finalformat = "$local ($$) [$RemoteHost] [$Status] ";      my $finalformat = "$local ($$) [$RemoteHost] [$Status] ";
     my $finalformat = $finalformat.$format."\n";      $finalformat = $finalformat.$format."\n";
   
     # open the file and put the result.      # open the file and put the result.
   
Line 308  sub SocketTimeout { Line 307  sub SocketTimeout {
     }      }
   
 }  }
   
 #  #
 #   This function should be called by the child in all cases where it must  #   This function should be called by the child in all cases where it must
 #   exit.  If the child process is running with the DieWhenIdle turned on  #   exit.  The child process must create a lock file for the AF_UNIX socket
 #   it must create a lock file for the AF_UNIX socket in order to prevent  #   in order to prevent connection requests from lonnet in the time between
 #   connection requests from lonnet in the time between process exit  #   process exit and the parent picking up the listen again.
 #   and the parent picking up the listen again.  #
 # Parameters:  # Parameters:
 #     exit_code           - Exit status value, however see the next parameter.  #     exit_code           - Exit status value, however see the next parameter.
 #     message             - If this optional parameter is supplied, the exit  #     message             - If this optional parameter is supplied, the exit
Line 324  sub child_exit { Line 324  sub child_exit {
   
     # Regardless of how we exit, we may need to do the lock thing:      # Regardless of how we exit, we may need to do the lock thing:
   
     if($DieWhenIdle) {      #
  #      #  Create a lock file since there will be a time window
  #  Create a lock file since there will be a time window      #  between our exit and the parent's picking up the listen
  #  between our exit and the parent's picking up the listen      #  during which no listens will be done on the
  #  during which no listens will be done on the      #  lonnet client socket.
  #  lonnet client socket.      #
  #      my $lock_file = &GetLoncSocketPath().".lock";
  my $lock_file = GetLoncSocketPath().".lock";      open(LOCK,">$lock_file");
  open(LOCK,">$lock_file");      print LOCK "Contents not important";
  print LOCK "Contents not important";      close(LOCK);
  close(LOCK);      unlink(&GetLoncSocketPath());
   
  exit(0);  
     }  
     #  Now figure out how we exit:  
   
     if($message) {      if ($message) {
  die $message;   die($message);
     } else {      } else {
  exit($exit_code);   exit($exit_code);
     }      }
Line 375  sub Tick { Line 371  sub Tick {
     KillSocket($Socket);      KillSocket($Socket);
     $IdleSeconds = 0; # Otherwise all connections get trimmed to fast.      $IdleSeconds = 0; # Otherwise all connections get trimmed to fast.
     UpdateStatus();      UpdateStatus();
     if(($ConnectionCount == 0) && $DieWhenIdle) {      if(($ConnectionCount == 0)) {
  &child_exit(0);   &child_exit(0);
   
     }      }
Line 506  the data and Event->w->fd is the socket Line 502  the data and Event->w->fd is the socket
 sub ClientWritable {  sub ClientWritable {
     my $Event    = shift;      my $Event    = shift;
     my $Watcher  = $Event->w;      my $Watcher  = $Event->w;
       if (!defined($Watcher)) {
    &child_exit(-1,'No watcher for event in ClientWritable');
       }
     my $Data     = $Watcher->data;      my $Data     = $Watcher->data;
     my $Socket   = $Watcher->fd;      my $Socket   = $Watcher->fd;
   
Line 569  sub ClientWritable { Line 568  sub ClientWritable {
  }   }
     } else {      } else {
  $Watcher->cancel(); # A delayed request...just cancel.   $Watcher->cancel(); # A delayed request...just cancel.
    return;
     }      }
 }  }
   
Line 1153  sub LondWritable { Line 1153  sub LondWritable {
     }      }
           
 }  }
   
 =pod  =pod
           
 =cut  =cut
   
   
 sub QueueDelayed {  sub QueueDelayed {
     Debug(3,"QueueDelayed called");      Debug(3,"QueueDelayed called");
   
Line 1164  sub QueueDelayed { Line 1166  sub QueueDelayed {
   
     Debug(4, "Delayed path: ".$path);      Debug(4, "Delayed path: ".$path);
     opendir(DIRHANDLE, $path);      opendir(DIRHANDLE, $path);
       
     my @alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE;      my $host_id_re = '(?:'.join('|',map {quotemeta($_)} (@all_host_ids)).')';
       my @alldelayed = grep(/\.$host_id_re$/, readdir(DIRHANDLE));
     closedir(DIRHANDLE);      closedir(DIRHANDLE);
     my $dfname;      foreach my $dfname (sort(@alldelayed)) {
     my $reqfile;   my $reqfile = "$path/$dfname";
     foreach $dfname (sort  @alldelayed) {   my ($host_id) = ($dfname =~ /\.([^.]*)$/);
  $reqfile = "$path/$dfname";   Debug(4, "queueing ".$reqfile." for $host_id");
  Debug(4, "queueing ".$reqfile);  
  my $Handle = IO::File->new($reqfile);   my $Handle = IO::File->new($reqfile);
  my $cmd    = <$Handle>;   my $cmd    = <$Handle>;
  chomp $cmd; # There may or may not be a newline...   chomp $cmd; # There may or may not be a newline...
  $cmd = $cmd."\n"; # now for sure there's exactly one newline.   $cmd = $cmd."\n"; # now for sure there's exactly one newline.
  my $Transaction = LondTransaction->new($cmd);   my $Transaction = LondTransaction->new("sethost:$host_id:$cmd");
  $Transaction->SetDeferred($reqfile);   $Transaction->SetDeferred($reqfile);
  QueueTransaction($Transaction);   QueueTransaction($Transaction);
     }      }
Line 1200  sub MakeLondConnection { Line 1202  sub MakeLondConnection {
   .GetServerPort());    .GetServerPort());
   
     my $Connection = LondConnection->new(&GetServerHost(),      my $Connection = LondConnection->new(&GetServerHost(),
  &GetServerPort());   &GetServerPort(),
    &GetHostId());
   
     if($Connection eq undef) { # Needs to be more robust later.      if($Connection eq undef) { # Needs to be more robust later.
  Log("CRITICAL","Failed to make a connection with lond.");   Log("CRITICAL","Failed to make a connection with lond.");
Line 1208  sub MakeLondConnection { Line 1211  sub MakeLondConnection {
  return 0; # Failure.   return 0; # Failure.
     }  else {      }  else {
   
    $LondConnecting = 1; # Connection in progress.
  # The connection needs to have writability    # The connection needs to have writability 
  # monitored in order to send the init sequence   # monitored in order to send the init sequence
  # that starts the whole authentication/key   # that starts the whole authentication/key
Line 1238  sub MakeLondConnection { Line 1242  sub MakeLondConnection {
  }   }
  Log("SUCESS", "Created connection ".$ConnectionCount   Log("SUCESS", "Created connection ".$ConnectionCount
     ." to host ".GetServerHost());      ." to host ".GetServerHost());
  $LondConnecting = 1; # Connection in progress.  
  return 1; # Return success.   return 1; # Return success.
     }      }
           
Line 1401  sub ClientRequest { Line 1404  sub ClientRequest {
 #     Accept a connection request for a client (lonc child) and  #     Accept a connection request for a client (lonc child) and
 #    start up an event watcher to keep an eye on input from that   #    start up an event watcher to keep an eye on input from that 
 #    Event.  This can be called both from NewClient and from  #    Event.  This can be called both from NewClient and from
 #    ChildProcess if we are started in DieWhenIdle mode.  #    ChildProcess.
 # Parameters:  # Parameters:
 #    $socket       - The listener socket.  #    $socket       - The listener socket.
 # Returns:  # Returns:
Line 1490  sub GetServerHost { Line 1493  sub GetServerHost {
   
 =pod  =pod
   
   =head2 GetServerId
   
   Returns the hostid whose lond we talk with.
   
   =cut
   
   sub GetHostId {
       return $RemoteHostId; # Setup by the fork.
   }
   
   =pod
   
 =head2 GetServerPort  =head2 GetServerPort
   
 Returns the lond port number.  Returns the lond port number.
Line 1517  another event handler to subess requests Line 1532  another event handler to subess requests
 =cut  =cut
   
 sub SetupLoncListener {  sub SetupLoncListener {
       my ($host,$SocketName) = @_;
       if (!$host) { $host = &GetServerHost(); }
       if (!$SocketName) { $SocketName = &GetLoncSocketPath($host); }
   
     my $host       = GetServerHost(); # Default host.  
     if (@_) {  
  ($host)    = @_ # Override host with parameter.  
     }  
   
     my $socket;  
     my $SocketName = GetLoncSocketPath($host);  
     unlink($SocketName);      unlink($SocketName);
   
       my $socket;
     unless ($socket =IO::Socket::UNIX->new(Local  => $SocketName,      unless ($socket =IO::Socket::UNIX->new(Local  => $SocketName,
     Listen => 250,       Listen => 250, 
     Type   => SOCK_STREAM)) {      Type   => SOCK_STREAM)) {
Line 1654  Optional parameter: Line 1668  Optional parameter:
 =cut  =cut
   
 sub ChildProcess {  sub ChildProcess {
     #  If we are in DieWhenIdle mode, we've inherited all the      #  We've inherited all the
     #  events of our parent and those have to be cancelled or else      #  events of our parent and those have to be cancelled or else
     #  all holy bloody chaos will result.. trust me, I already made      #  all holy bloody chaos will result.. trust me, I already made
     #  >that< mistake.      #  >that< mistake.
Line 1722  sub ChildProcess { Line 1736  sub ChildProcess {
       desc => 'Lonc Listener Unix Socket',        desc => 'Lonc Listener Unix Socket',
       fd   => $socket);        fd   => $socket);
           
     $Event::Debuglevel = $DebugLevel;      $Event::DebugLevel = $DebugLevel;
           
     Debug(9, "Making initial lond connection for ".$RemoteHost);      Debug(9, "Making initial lond connection for ".$RemoteHost);
   
Line 1730  sub ChildProcess { Line 1744  sub ChildProcess {
           
      # &MakeLondConnection(); // let first work request do it.       # &MakeLondConnection(); // let first work request do it.
   
     #  If We are in diwhenidle, need to accept the connection since the      #  need to accept the connection since the event may  not fire.
     #  event may  not fire.  
   
     if ($DieWhenIdle) {      &accept_client($socket);
  &accept_client($socket);  
     }  
   
     Debug(9,"Entering event loop");      Debug(9,"Entering event loop");
     my $ret = Event::loop(); #  Start the main event loop.      my $ret = Event::loop(); #  Start the main event loop.
Line 1747  sub ChildProcess { Line 1758  sub ChildProcess {
 #  Create a new child for host passed in:  #  Create a new child for host passed in:
   
 sub CreateChild {  sub CreateChild {
     my ($host, $socket) = @_;      my ($host, $hostid) = @_;
   
     my $sigset = POSIX::SigSet->new(SIGINT);      my $sigset = POSIX::SigSet->new(SIGINT);
     sigprocmask(SIG_BLOCK, $sigset);      sigprocmask(SIG_BLOCK, $sigset);
Line 1756  sub CreateChild { Line 1767  sub CreateChild {
     my $pid          = fork;      my $pid          = fork;
     if($pid) { # Parent      if($pid) { # Parent
  $RemoteHost = "Parent";   $RemoteHost = "Parent";
  $ChildHash{$pid} = $host;   $ChildPid{$pid} = $host;
  $HostToPid{$host}= $pid;  
  sigprocmask(SIG_UNBLOCK, $sigset);   sigprocmask(SIG_UNBLOCK, $sigset);
    undef(@all_host_ids);
     } else { # child.      } else { # child.
    $RemoteHostId = $hostid;
  ShowStatus("Connected to ".$RemoteHost);   ShowStatus("Connected to ".$RemoteHost);
  $SIG{INT} = 'DEFAULT';   $SIG{INT} = 'DEFAULT';
  sigprocmask(SIG_UNBLOCK, $sigset);   sigprocmask(SIG_UNBLOCK, $sigset);
  if(defined $socket) {   &ChildProcess(); # Does not return.
     &ChildProcess($socket);  
  } else {  
     ChildProcess; # Does not return.  
  }  
     }      }
 }  }
   
Line 1796  sub parent_client_connection { Line 1803  sub parent_client_connection {
  my ($event)   = @_;   my ($event)   = @_;
  my $watcher   = $event->w;   my $watcher   = $event->w;
  my $socket    = $watcher->fd;   my $socket    = $watcher->fd;
    my $connection = $socket->accept(); # Accept the client connection.
  # Lookup the host associated with this socket:   Event->io(cb      => \&get_remote_hostname,
     poll    => 'r',
  my $host = $listening_to{$socket};    data    => "",
     fd      => $connection);
  # Start the child:  
   
   
   
  &Debug(9,"Creating child for $host (parent_client_connection)");  
  &CreateChild($host, $socket);  
   
  # Clean up the listen since now the child takes over until it exits.  
   
  $watcher->cancel(); # Nolonger listening to this event  
  delete($listening_to{$socket});  
  delete($parent_dispatchers{$host});  
  $socket->close();  
     }      }
 }  }
   
   sub get_remote_hostname {
       my ($event)   = @_;
       my $watcher   = $event->w;
       my $socket    = $watcher->fd;
   
       my $thisread;
       my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0);
       Debug(8, "rcv:  data length = ".length($thisread)." read =".$thisread);
       if (!defined($rv) || length($thisread) == 0) {
    # Likely eof on socket.
    Debug(5,"Client Socket closed on lonc for p_c_c");
    close($socket);
    $watcher->cancel();
    return;
       }
   
       my $data    = $watcher->data().$thisread;
       $watcher->data($data);
       if($data =~ /\n$/) { # Request entirely read.
    chomp($data);
       } else {
    return;
       }
   
       &Debug(5,"Creating child for $data (parent_client_connection)");
       (my $hostname,my $lonid,@all_host_ids) = split(':',$data);
       $ChildHost{$hostname}++;
       if ($ChildHost{$hostname} == 1) {
    &CreateChild($hostname,$lonid);
       } else {
    &Log('WARNING',"Request for a second child on $hostname");
       }
       # Clean up the listen since now the child takes over until it exits.
       $watcher->cancel(); # Nolonger listening to this event
       $socket->send("done\n");
       $socket->close();
   }
   
 # parent_listen:  # parent_listen:
 #    Opens a socket and starts a listen for the parent process on a client UNIX  #    Opens a socket and starts a listen for the parent process on a client UNIX
 #    domain socket.  #    domain socket.
Line 1836  sub parent_listen { Line 1868  sub parent_listen {
     my ($loncapa_host) = @_;      my ($loncapa_host) = @_;
     Debug(5, "parent_listen: $loncapa_host");      Debug(5, "parent_listen: $loncapa_host");
   
     my $socket    = &SetupLoncListener($loncapa_host);      my ($socket,$file);
       if (!$loncapa_host) {
    $loncapa_host = 'common_parent';
    $file         = $perlvar{'lonSockCreate'};
       } else {
    $file         = &GetLoncSocketPath($loncapa_host);
       }
       $socket = &SetupLoncListener($loncapa_host,$file);
   
     $listening_to{$socket} = $loncapa_host;      $listening_to{$socket} = $loncapa_host;
     if (!$socket) {      if (!$socket) {
  die "Unable to create a listen socket for $loncapa_host";   die "Unable to create a listen socket for $loncapa_host";
     }      }
           
     my $lock_file = &GetLoncSocketPath($loncapa_host).".lock";      my $lock_file = $file.".lock";
     unlink($lock_file); # No problem if it doesn't exist yet [startup e.g.]      unlink($lock_file); # No problem if it doesn't exist yet [startup e.g.]
   
     my $watcher = Event->io(cb    => \&parent_client_connection,      my $watcher = 
       poll  => 'r',   Event->io(cb    => \&parent_client_connection,
       desc  => "Parent listener unix socket ($loncapa_host)",    poll  => 'r',
       fd    => $socket);    desc  => "Parent listener unix socket ($loncapa_host)",
     data => "",
     fd    => $socket);
     $parent_dispatchers{$loncapa_host} = $watcher;      $parent_dispatchers{$loncapa_host} = $watcher;
   
 }  }
   
   sub parent_clean_up {
       my ($loncapa_host) = @_;
       Debug(-1, "parent_clean_up: $loncapa_host");
   
       my $socket_file = &GetLoncSocketPath($loncapa_host);
       unlink($socket_file); # No problem if it doesn't exist yet [startup e.g.]
       my $lock_file   = $socket_file.".lock";
       unlink($lock_file); # No problem if it doesn't exist yet [startup e.g.]
   }
   
   
   
 # listen_on_all_unix_sockets:  #    This sub initiates a listen on the common unix domain lonc client socket.
 #    This sub initiates a listen on all unix domain lonc client sockets.  #    loncnew starts up with no children, and only spawns off children when a
 #    This will be called in the case where we are trimming idle processes.  #    connection request occurs on the common client unix socket.  The spawned
 #    When idle processes are trimmed, loncnew starts up with no children,  #    child continues to run until it has been idle a while at which point it
 #    and only spawns off children when a connection request occurs on the  #    eventually exits and once more the parent picks up the listen.
 #    client unix socket.  The spawned child continues to run until it has  
 #    been idle a while at which point it eventually exits and once more  
 #    the parent picks up the listen.  
 #  #
 #  Parameters:  #  Parameters:
 #      NONE  #      NONE
Line 1870  sub parent_listen { Line 1920  sub parent_listen {
 #  Returns:  #  Returns:
 #     NONE  #     NONE
 #  #
 sub listen_on_all_unix_sockets {  sub listen_on_common_socket {
     Debug(5, "listen_on_all_unix_sockets");      Debug(5, "listen_on_common_socket");
     my $host_iterator      =   &LondConnection::GetHostIterator();      &parent_listen();
     while (!$host_iterator->end()) {  
  my $host_entry_ref =   $host_iterator->get();  
  my $host_name      = $host_entry_ref->[3];  
  Debug(9, "Listen for $host_name");  
  &parent_listen($host_name);  
  $host_iterator->next();  
     }  
 }  }
   
 #   server_died is called whenever a child process exits.  #   server_died is called whenever a child process exits.
Line 1901  sub server_died { Line 1944  sub server_died {
  }   }
  # need the host to restart:   # need the host to restart:
   
  my $host = $ChildHash{$pid};   my $host = $ChildPid{$pid};
  if($host) { # It's for real...   if($host) { # It's for real...
     &Debug(9, "Caught sigchild for $host");      &Debug(9, "Caught sigchild for $host");
     delete($ChildHash{$pid});      delete($ChildPid{$pid});
     delete($HostToPid{$host});      delete($ChildHost{$host});
     &parent_listen($host);      &parent_clean_up($host);
   
  } else {   } else {
     &Debug(5, "Caught sigchild for pid not in hosts hash: $pid");      &Debug(5, "Caught sigchild for pid not in hosts hash: $pid");
Line 1963  ShowStatus("Forking node servers"); Line 2006  ShowStatus("Forking node servers");
 Log("CRITICAL", "--------------- Starting children ---------------");  Log("CRITICAL", "--------------- Starting children ---------------");
   
 LondConnection::ReadConfig;               # Read standard config files.  LondConnection::ReadConfig;               # Read standard config files.
 my $HostIterator = LondConnection::GetHostIterator;  
   
 if ($DieWhenIdle) {  $RemoteHost = "[parent]";
     $RemoteHost = "[parent]";  &listen_on_common_socket();
     &listen_on_all_unix_sockets();  
 } else {  
       
     while (! $HostIterator->end()) {  
   
  my $hostentryref = $HostIterator->get();  
  CreateChild($hostentryref->[0]);  
  $HostHash{$hostentryref->[0]} = $hostentryref->[4];  
  $HostIterator->next();  
     }  
 }  
   
 $RemoteHost = "Parent Server";  $RemoteHost = "Parent Server";
   
Line 1986  $RemoteHost = "Parent Server"; Line 2017  $RemoteHost = "Parent Server";
 ShowStatus("Parent keeping the flock");  ShowStatus("Parent keeping the flock");
   
   
 if ($DieWhenIdle) {  # We need to setup a SIGChild event to handle the exit (natural or otherwise)
     # We need to setup a SIGChild event to handle the exit (natural or otherwise)  # of the children.
     # of the children.  
   
     Event->signal(cb       => \&server_died,  
    desc     => "Child exit handler",  
    signal   => "CHLD");  
   
   
     # Set up all the other signals we set up.  We'll vector them off to the  
     # same subs as we would for DieWhenIdle false and, if necessary, conditionalize  
     # the code there.  
   
     $parent_handlers{INT} = Event->signal(cb       => \&Terminate,  
   desc     => "Parent INT handler",  
   signal   => "INT");  
     $parent_handlers{TERM} = Event->signal(cb       => \&Terminate,  
    desc     => "Parent TERM handler",  
    signal   => "TERM");  
     $parent_handlers{HUP}  = Event->signal(cb       => \&Restart,  
    desc     => "Parent HUP handler.",  
    signal   => "HUP");  
     $parent_handlers{USR1} = Event->signal(cb       => \&CheckKids,  
    desc     => "Parent USR1 handler",  
    signal   => "USR1");  
     $parent_handlers{USR2} = Event->signal(cb       => \&UpdateKids,  
    desc     => "Parent USR2 handler.",  
    signal   => "USR2");  
       
     #  Start procdesing events.  
   
     $Event::DebugLevel = $DebugLevel;  
     Debug(9, "Parent entering event loop");  
     my $ret = Event::loop();  
     die "Main Event loop exited: $ret";  
   
   
 } else {  
     #  
     #   Set up parent signals:  
     #  
       
     $SIG{INT}  = \&Terminate;  
     $SIG{TERM} = \&Terminate;   
     $SIG{HUP}  = \&Restart;  
     $SIG{USR1} = \&CheckKids;   
     $SIG{USR2} = \&UpdateKids; # LonManage update request.  
       
     while(1) {  
  my $deadchild = wait();  
  if(exists $ChildHash{$deadchild}) { # need to restart.  
     my $deadhost = $ChildHash{$deadchild};  
     delete($HostToPid{$deadhost});  
     delete($ChildHash{$deadchild});  
     Log("WARNING","Lost child pid= ".$deadchild.  
  "Connected to host ".$deadhost);  
     Log("INFO", "Restarting child procesing ".$deadhost);  
     CreateChild($deadhost);  
  }  
     }  
 }  
   
   Event->signal(cb       => \&server_died,
         desc     => "Child exit handler",
         signal   => "CHLD");
   
   
   # Set up all the other signals we set up.
   
   $parent_handlers{INT} = Event->signal(cb       => \&Terminate,
         desc     => "Parent INT handler",
         signal   => "INT");
   $parent_handlers{TERM} = Event->signal(cb       => \&Terminate,
          desc     => "Parent TERM handler",
          signal   => "TERM");
   $parent_handlers{HUP}  = Event->signal(cb       => \&KillThemAll,
          desc     => "Parent HUP handler.",
          signal   => "HUP");
   $parent_handlers{USR1} = Event->signal(cb       => \&CheckKids,
          desc     => "Parent USR1 handler",
          signal   => "USR1");
   $parent_handlers{USR2} = Event->signal(cb       => \&UpdateKids,
          desc     => "Parent USR2 handler.",
          signal   => "USR2");
   
   #  Start procdesing events.
   
   $Event::DebugLevel = $DebugLevel;
   Debug(9, "Parent entering event loop");
   my $ret = Event::loop();
   die "Main Event loop exited: $ret";
   
 =pod  =pod
   
Line 2071  sub CheckKids { Line 2072  sub CheckKids {
     foreach my $host (keys %parent_dispatchers) {      foreach my $host (keys %parent_dispatchers) {
  print $fh "LONC Parent process listening for $host\n";   print $fh "LONC Parent process listening for $host\n";
     }      }
     foreach my $pid (keys %ChildHash) {      foreach my $pid (keys %ChildPid) {
  Debug(2, "Sending USR1 -> $pid");   Debug(2, "Sending USR1 -> $pid");
  kill 'USR1' => $pid; # Tell Child to report status.   kill 'USR1' => $pid; # Tell Child to report status.
     }      }
Line 2115  sub UpdateKids { Line 2116  sub UpdateKids {
     # The down side is transactions that are in flight will get timed out      # The down side is transactions that are in flight will get timed out
     # (lost unless they are critical).      # (lost unless they are critical).
   
     &Restart();      &KillThemAll();
   
 }  }
   
   
Line 2149  SIGHUP.  Responds to sigint and sigterm. Line 2149  SIGHUP.  Responds to sigint and sigterm.
   
 sub KillThemAll {  sub KillThemAll {
     Debug(2, "Kill them all!!");      Debug(2, "Kill them all!!");
     local($SIG{CHLD}) = 'IGNORE';      # Our children >will< die.      
     foreach my $pid (keys %ChildHash) {      #local($SIG{CHLD}) = 'IGNORE';
  my $serving = $ChildHash{$pid};      # Our children >will< die.
       # but we need to catch their death and cleanup after them in case this is 
       # a restart set of kills
       my @allpids = keys(%ChildPid);
       foreach my $pid (@allpids) {
    my $serving = $ChildPid{$pid};
  ShowStatus("Nicely Killing lonc for $serving pid = $pid");   ShowStatus("Nicely Killing lonc for $serving pid = $pid");
  Log("CRITICAL", "Nicely Killing lonc for $serving pid = $pid");   Log("CRITICAL", "Nicely Killing lonc for $serving pid = $pid");
  kill 'QUIT' => $pid;   kill 'QUIT' => $pid;
     }      }
       ShowStatus("Finished killing child processes off.");
   
 }  }
   
   
Line 2169  sub really_kill_them_all_dammit Line 2173  sub really_kill_them_all_dammit
 {  {
     Debug(2, "Kill them all Dammit");      Debug(2, "Kill them all Dammit");
     local($SIG{CHLD} = 'IGNORE'); # In case some purist reenabled them.      local($SIG{CHLD} = 'IGNORE'); # In case some purist reenabled them.
     foreach my $pid (keys %ChildHash) {      foreach my $pid (keys %ChildPid) {
  my $serving = $ChildHash{$pid};   my $serving = $ChildPid{$pid};
  &ShowStatus("Nastily killing lonc for $serving pid = $pid");   &ShowStatus("Nastily killing lonc for $serving pid = $pid");
  Log("CRITICAL", "Nastily killing lonc for $serving pid = $pid");   Log("CRITICAL", "Nastily killing lonc for $serving pid = $pid");
  kill 'KILL' => $pid;   kill 'KILL' => $pid;
  delete($ChildHash{$pid});   delete($ChildPid{$pid});
  my $execdir = $perlvar{'lonDaemons'};   my $execdir = $perlvar{'lonDaemons'};
  unlink("$execdir/logs/lonc.pid");   unlink("$execdir/logs/lonc.pid");
     }      }
Line 2202  sub Terminate { Line 2206  sub Terminate {
     exit 0;      exit 0;
   
 }  }
   
   sub my_hostname {
       use Sys::Hostname;
       my $name = &hostname();
       &Debug(9,"Name is $name");
       return $name;
   }
   
 =pod  =pod
   
 =head1 Theory  =head1 Theory

Removed from v.1.74  
changed lines
  Added in v.1.85


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