Diff for /loncom/loncnew between versions 1.9 and 1.23

version 1.9, 2003/06/13 02:38:43 version 1.23, 2003/09/15 09:24:49
Line 7 Line 7
 # Copyright Michigan State University Board of Trustees  # Copyright Michigan State University Board of Trustees
 #  #
 # This file is part of the LearningOnline Network with CAPA (LON-CAPA).  # This file is part of the LearningOnline Network with CAPA (LON-CAPA).
 #  ## LON-CAPA is free software; you can redistribute it and/or modify
 # LON-CAPA is free software; you can redistribute it and/or modify  
 # it under the terms of the GNU General Public License as published by  # it under the terms of the GNU General Public License as published by
 # the Free Software Foundation; either version 2 of the License, or  # the Free Software Foundation; either version 2 of the License, or
 # (at your option) any later version.  # (at your option) any later version.
Line 27 Line 26
 # http://www.lon-capa.org/  # http://www.lon-capa.org/
 #  #
 #  #
 # new lonc handles n requestors spread out bver m connections to londs.  # new lonc handles n request out bver m connections to londs.
 # This module is based on the Event class.  # This module is based on the Event class.
 #   Development iterations:  #   Development iterations:
 #    - Setup basic event loop.   (done)  #    - Setup basic event loop.   (done)
Line 46 Line 45
   
 # Change log:  # Change log:
 #    $Log$  #    $Log$
   #    Revision 1.23  2003/09/15 09:24:49  foxr
   #    Add use strict and fix all the fallout from that.
   #
   #    Revision 1.22  2003/09/02 10:34:47  foxr
   #    - Fix errors in host dead detection logic (too many cases where the
   #      retries left were not getting incremented or just not checked).
   #    - Added some additional status to the ps axuww display:
   #      o Remaining retries on a host.
   #      o >>> DEAD <<< indicator if I've given up on a host.
   #    - Tested the SIGHUP will reset the retries remaining count (thanks to
   #      the above status stuff, and get allow the loncnew to re-try again
   #      on the host (thanks to the log).
   #
   #    Revision 1.21  2003/08/26 09:19:51  foxr
   #    How embarrassing... put in the SocketTimeout function in loncnew and forgot
   #    to actually hook it into the LondTransaction.  Added this to MakeLondConnection
   #    where it belongs... hopefully transactions (not just connection attempts) will
   #    timeout more speedily than the socket errors will catch it.
   #
   #    Revision 1.20  2003/08/25 18:48:11  albertel
   #    - fixing a forgotten ;
   #
   #    Revision 1.19  2003/08/19 09:31:46  foxr
   #    Get socket directory from configuration rather than the old hard coded test
   #    way that I forgot to un-hard code.
   #
   #    Revision 1.18  2003/08/06 09:52:29  foxr
   #    Also needed to remember to fail in-flight transactions if their sends fail.
   #
   #    Revision 1.17  2003/08/03 00:44:31  foxr
   #    1. Correct handling of connection failure: Assume it means the host is
   #       unreachable and fail all of the queued transactions.  Note that the
   #       inflight transactions should fail on their own time due either to timeout
   #       or send/receive failures.
   #    2. Correct handling of logs for forced death signals.  Pull the signal
   #       from the event watcher.
   #
   #    Revision 1.16  2003/07/29 02:33:05  foxr
   #    Add SIGINT processing to child processes to toggle annoying trace mode
   #    on/off.. will try to use this to isolate the compute boud process issue.
   #
   #    Revision 1.15  2003/07/15 02:07:05  foxr
   #    Added code for lonc/lond transaction timeouts.  Who knows if it works right.
   #    The intent is for a timeout to fail any transaction in progress and kill
   #    off the sockt that timed out.
   #
   #    Revision 1.14  2003/07/03 02:10:18  foxr
   #    Get all of the signals to work correctly.
   #
   #    Revision 1.13  2003/07/02 01:31:55  foxr
   #    Added kill -HUP logic (restart).
   #
   #    Revision 1.11  2003/06/25 01:54:44  foxr
   #    Fix more problems with transaction failure.
   #
   #    Revision 1.10  2003/06/24 02:46:04  foxr
   #    Put a limit on  the number of times we'll retry a connection.
   #    Start getting the signal stuff put in as well...note that need to get signals
   #    going or else the client will permanently give up on dead servers.
   #
 #    Revision 1.9  2003/06/13 02:38:43  foxr  #    Revision 1.9  2003/06/13 02:38:43  foxr
 #    Add logging in 'expected format'  #    Add logging in 'expected format'
 #  #
Line 58 Line 117
 #    complete coding to support deferred transactions.  #    complete coding to support deferred transactions.
 #  #
 #  #
   use strict;
 use lib "/home/httpd/lib/perl/";  use lib "/home/httpd/lib/perl/";
 use lib "/home/foxr/newloncapa/types";  use lib "/home/foxr/newloncapa/types";
 use Event qw(:DEFAULT );  use Event qw(:DEFAULT );
 use POSIX qw(:signal_h);  use POSIX qw(:signal_h);
   use POSIX;
 use IO::Socket;  use IO::Socket;
 use IO::Socket::INET;  use IO::Socket::INET;
 use IO::Socket::UNIX;  use IO::Socket::UNIX;
Line 81  use LONCAPA::HashIterator; Line 141  use LONCAPA::HashIterator;
 #  #
 #   Disable all signals we might receive from outside for now.  #   Disable all signals we might receive from outside for now.
 #  #
 $SIG{QUIT}  = IGNORE;  #$SIG{QUIT}  = IGNORE;
 $SIG{HUP}   = IGNORE;  #$SIG{HUP}   = IGNORE;
 $SIG{USR1}  = IGNORE;  #$SIG{USR1}  = IGNORE;
 $SIG{INT}   = IGNORE;  #$SIG{INT}   = IGNORE;
 $SIG{CHLD}  = IGNORE;  #$SIG{CHLD}  = IGNORE;
 $SIG{__DIE__}  = IGNORE;  #$SIG{__DIE__}  = IGNORE;
   
   
 # Read the httpd configuration file to get perl variables  # Read the httpd configuration file to get perl variables
Line 105  my $MaxConnectionCount = 10; # Will get Line 165  my $MaxConnectionCount = 10; # Will get
 my $ClientConnection = 0; # Uniquifier for client events.  my $ClientConnection = 0; # Uniquifier for client events.
   
 my $DebugLevel = 0;  my $DebugLevel = 0;
   my $NextDebugLevel= 10; # So Sigint can toggle this.
 my $IdleTimeout= 3600; # Wait an hour before pruning connections.  my $IdleTimeout= 3600; # Wait an hour before pruning connections.
   
 #  #
 #  The variables below are only used by the child processes.  #  The variables below are only used by the child processes.
 #  #
 my $RemoteHost; # Name of host child is talking to.  my $RemoteHost; # Name of host child is talking to.
 my $UnixSocketDir= "/home/httpd/sockets";   my $UnixSocketDir= $perlvar{'lonSockDir'};
 my $IdleConnections = Stack->new(); # Set of idle connections  my $IdleConnections = Stack->new(); # Set of idle connections
 my %ActiveConnections; # Connections to the remote lond.  my %ActiveConnections; # Connections to the remote lond.
 my %ActiveTransactions; # LondTransactions in flight.  my %ActiveTransactions; # LondTransactions in flight.
Line 120  my $WorkQueue       = Queue->new(); # Qu Line 181  my $WorkQueue       = Queue->new(); # Qu
 my $ConnectionCount = 0;  my $ConnectionCount = 0;
 my $IdleSeconds     = 0; # Number of seconds idle.  my $IdleSeconds     = 0; # Number of seconds idle.
 my $Status          = ""; # Current status string.  my $Status          = ""; # Current status string.
   my $RecentLogEntry  = "";
   my $ConnectionRetries=5; # Number of connection retries allowed.
   my $ConnectionRetriesLeft=5; # Number of connection retries remaining.
   
 #  #
 #   The hash below gives the HTML format for log messages  #   The hash below gives the HTML format for log messages
Line 134  $LogFormats{"INFO"}     = "<font color=y Line 197  $LogFormats{"INFO"}     = "<font color=y
 $LogFormats{"WARNING"}  = "<font color=blue>WARNING: %s</font>";  $LogFormats{"WARNING"}  = "<font color=blue>WARNING: %s</font>";
 $LogFormats{"DEFAULT"}  = " %s ";  $LogFormats{"DEFAULT"}  = " %s ";
   
 my $lastlog = ''; # Used for status reporting.  
   
   =pod
   
   =head2 LogPerm
   
   Makes an entry into the permanent log file.
   
   =cut
   sub LogPerm {
       my $message=shift;
       my $execdir=$perlvar{'lonDaemons'};
       my $now=time;
       my $local=localtime($now);
       my $fh=IO::File->new(">>$execdir/logs/lonnet.perm.log");
       print $fh "$now:$message:$local\n";
   }
   
 =pod  =pod
   
Line 179  sub Log { Line 258  sub Log {
     my $execdir = $perlvar{'lonDaemons'};      my $execdir = $perlvar{'lonDaemons'};
     my $fh      = IO::File->new(">>$execdir/logs/lonc.log");      my $fh      = IO::File->new(">>$execdir/logs/lonc.log");
     my $msg = sprintf($finalformat, $message);      my $msg = sprintf($finalformat, $message);
       $RecentLogEntry = $msg;
     print $fh $msg;      print $fh $msg;
           
       
 }  }
   
   
Line 200  sub GetPeername { Line 281  sub GetPeername {
     my $peerip;      my $peerip;
     if($AdrFamily == AF_INET) {      if($AdrFamily == AF_INET) {
  ($peerport, $peerip) = sockaddr_in($peer);   ($peerport, $peerip) = sockaddr_in($peer);
  my $peername    = gethostbyaddr($iaddr, $AdrFamily);   my $peername    = gethostbyaddr($peerip, $AdrFamily);
  return $peername;   return $peername;
     } elsif ($AdrFamily == AF_UNIX) {      } elsif ($AdrFamily == AF_UNIX) {
  my $peerfile;   my $peerfile;
Line 221  sub Debug { Line 302  sub Debug {
     my $level   = shift;      my $level   = shift;
     my $message = shift;      my $message = shift;
     if ($level <= $DebugLevel) {      if ($level <= $DebugLevel) {
  print $message." host = ".$RemoteHost."\n";   Log("INFO", "-Debug- $message host = $RemoteHost");
     }      }
 }  }
   
Line 238  sub SocketDump { Line 319  sub SocketDump {
 =head2 ShowStatus  =head2 ShowStatus
   
  Place some text as our pid status.   Place some text as our pid status.
    and as what we return in a SIGUSR1
   
 =cut  =cut
 sub ShowStatus {  sub ShowStatus {
     my $status = shift;      my $state = shift;
     $0 =  "lonc: ".$status;      my $now = time;
     $Status  = $status; # Make available for logging.      my $local = localtime($now);
       $Status   = $local.": ".$state;
       $0='lonc: '.$state.' '.$local;
   }
   
   =pod
   
   =head 2 SocketTimeout
   
       Called when an action on the socket times out.  The socket is 
      destroyed and any active transaction is failed.
   
   
   =cut
   sub SocketTimeout {
       my $Socket = shift;
       
       KillSocket($Socket); # A transaction timeout also counts as
                                   # a connection failure:
       $ConnectionRetriesLeft--;
 }  }
   
 =pod  =pod
Line 258  Invoked  each timer tick. Line 358  Invoked  each timer tick.
   
 sub Tick {  sub Tick {
     my $client;      my $client;
     ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount);      if($ConnectionRetriesLeft > 0) {
     Debug(6, "Tick");   ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount
     Debug(6, "    Current connection count: ".$ConnectionCount);     ." Retries remaining: ".$ConnectionRetriesLeft);
     foreach $client (keys %ActiveClients) {      } else {
  Debug(7, "    Have client:  with id: ".$ActiveClients{$client});   ShowStatus(GetServerHost()." >> DEAD <<");
     }      }
     # Is it time to prune connection count:      # Is it time to prune connection count:
   
Line 271  sub Tick { Line 371  sub Tick {
        ($WorkQueue->Count() == 0)) { # Idle connections and nothing to do?         ($WorkQueue->Count() == 0)) { # Idle connections and nothing to do?
  $IdleSeconds++;   $IdleSeconds++;
  if($IdleSeconds > $IdleTimeout) { # Prune a connection...   if($IdleSeconds > $IdleTimeout) { # Prune a connection...
     $Socket = $IdleConnections->pop();      my $Socket = $IdleConnections->pop();
     KillSocket($Socket);      KillSocket($Socket);
  }   }
     } else {      } else {
  $IdleSeconds = 0; # Reset idle count if not idle.   $IdleSeconds = 0; # Reset idle count if not idle.
     }      }
       #
       #  For each inflight transaction, tick down its timeout counter.
       #
       foreach my $item (keys %ActiveTransactions) {
    my $Socket = $ActiveTransactions{$item}->getServer();
    $Socket->Tick();
       }
     # Do we have work in the queue, but no connections to service them?      # Do we have work in the queue, but no connections to service them?
     # If so, try to make some new connections to get things going again.      # If so, try to make some new connections to get things going again.
     #      #
           
     my $Requests = $WorkQueue->Count();      my $Requests = $WorkQueue->Count();
     if (($ConnectionCount == 0)  && ($Requests > 0)) {      if (($ConnectionCount == 0)  && ($Requests > 0)) { 
  my $Connections = ($Requests <= $MaxConnectionCount) ?   if ($ConnectionRetriesLeft > 0) {
                            $Requests : $MaxConnectionCount;      my $Connections = ($Requests <= $MaxConnectionCount) ?
  Debug(1,"Work but no connections, starting ".$Connections." of them");   $Requests : $MaxConnectionCount;
  for ($i =0; $i < $Connections; $i++) {      Debug(1,"Work but no connections, start ".$Connections." of them");
     MakeLondConnection();      my $successCount = 0;
       for (my $i =0; $i < $Connections; $i++) {
    $successCount += MakeLondConnection();
       }
       if($successCount == 0) { # All connections failed:
    Debug(1,"Work in queue failed to make any connectiouns\n");
    EmptyQueue(); # Fail pending transactions with con_lost.
       }
    } else {
       ShowStatus(GetServerHost()." >>> DEAD!!! <<<");
       Debug(1,"Work in queue, but gave up on connections..flushing\n");
       EmptyQueue(); # Connections can't be established.
  }   }
                 
     }      }
Line 338  sub ServerToIdle { Line 455  sub ServerToIdle {
   
     #  If there's work to do, start the transaction:      #  If there's work to do, start the transaction:
   
     $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction      my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction
     unless($reqdata eq undef)  {      unless($reqdata eq undef)  {
  Debug(9, "Queue gave request data: ".$reqdata->getRequest());   Debug(9, "Queue gave request data: ".$reqdata->getRequest());
  &StartRequest($Socket,  $reqdata);   &StartRequest($Socket,  $reqdata);
Line 410  sub ClientWritable { Line 527  sub ClientWritable {
   
     } else { # Partial string sent.      } else { # Partial string sent.
  $Watcher->data(substr($Data, $result));   $Watcher->data(substr($Data, $result));
    if($result == 0) {    # client hung up on us!!
       Log("INFO", "lonc pipe client hung up on us!");
       $Watcher->cancel;
       $Socket->shutdown(2);
       $Socket->close();
    }
     }      }
           
  } else { # Error of some sort...   } else { # Error of some sort...
Line 466  sub CompleteTransaction { Line 589  sub CompleteTransaction {
  StartClientReply($Transaction, $data);   StartClientReply($Transaction, $data);
     } else { # Delete deferred transaction file.      } else { # Delete deferred transaction file.
  Log("SUCCESS", "A delayed transaction was completed");   Log("SUCCESS", "A delayed transaction was completed");
    LogPerm("S:$Transaction->getClient() :".$Transaction->getRequest());
  unlink $Transaction->getFile();   unlink $Transaction->getFile();
     }      }
 }  }
Line 489  sub StartClientReply { Line 613  sub StartClientReply {
     my $Transaction   = shift;      my $Transaction   = shift;
     my $data     = shift;      my $data     = shift;
   
   
     my $Client   = $Transaction->getClient();      my $Client   = $Transaction->getClient();
   
     &Debug(8," Reply was: ".$data);      &Debug(8," Reply was: ".$data);
Line 525  Parameters: Line 650  Parameters:
   
 sub FailTransaction {  sub FailTransaction {
     my $transaction = shift;      my $transaction = shift;
     my $Lond        = $transaction->getServer();      Log("WARNING", "Failing transaction ".$transaction->getRequest());
     if (!$client->isDeferred()) { # If the transaction is deferred we'll get to it.      Debug(1, "Failing transaction: ".$transaction->getRequest());
  my $client  = $transcation->getClient();      if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it.
  StartClientReply($client, "con_lost");   my $client  = $transaction->getClient();
    Debug(1," Replying con_lost to ".$transaction->getRequest());
    StartClientReply($transaction, "con_lost\n");
       }
       if($ConnectionRetriesLeft <= 0) {
    Log("CRITICAL", "Host marked dead: ".GetServerHost());
     }      }
 # not needed, done elsewhere if active.  
 #    delete $ActiveTransactions{$Lond};  
   
 }  }
   
Line 543  sub FailTransaction { Line 671  sub FailTransaction {
   
 =cut  =cut
 sub EmptyQueue {  sub EmptyQueue {
       $ConnectionRetriesLeft--; # Counts as connection failure too.
     while($WorkQueue->Count()) {      while($WorkQueue->Count()) {
  my $request = $Workqueue->dequeue(); # This is a transaction   my $request = $WorkQueue->dequeue(); # This is a transaction
  FailTransaction($request);   FailTransaction($request);
     }      }
 }  }
Line 557  Close all connections open on lond prior Line 686  Close all connections open on lond prior
   
 =cut  =cut
 sub CloseAllLondConnections {  sub CloseAllLondConnections {
     foreach $Socket (keys %ActiveConnections) {      foreach my $Socket (keys %ActiveConnections) {
  KillSocket($Socket);   KillSocket($Socket);
     }      }
 }  }
Line 588  nonzero if we are allowed to create a ne Line 717  nonzero if we are allowed to create a ne
 sub KillSocket {  sub KillSocket {
     my $Socket = shift;      my $Socket = shift;
   
       Log("WARNING", "Shutting down a socket");
     $Socket->Shutdown();      $Socket->Shutdown();
   
     #  If the socket came from the active connection set,      #  If the socket came from the active connection set,
Line 608  sub KillSocket { Line 738  sub KillSocket {
     #  work queue, the work all gets failed with con_lost.      #  work queue, the work all gets failed with con_lost.
     #      #
     if($ConnectionCount == 0) {      if($ConnectionCount == 0) {
  EmptyQueue;   EmptyQueue();
     }      }
 }  }
   
Line 677  sub LondReadable { Line 807  sub LondReadable {
     my $Socket     = $Watcher->data;      my $Socket     = $Watcher->data;
     my $client     = undef;      my $client     = undef;
   
     &Debug(6,"LondReadable called state = ".$State);      &Debug(6,"LondReadable called state = ".$Socket->GetState());
   
   
     my $State = $Socket->GetState(); # All action depends on the state.      my $State = $Socket->GetState(); # All action depends on the state.
   
     SocketDump(6, $Socket);      SocketDump(6, $Socket);
       my $status = $Socket->Readable();
   
       &Debug(2, "Socket->Readable returned: $status");
   
     if($Socket->Readable() != 0) {      if($status != 0) {
  # bad return from socket read. Currently this means that   # bad return from socket read. Currently this means that
  # The socket has become disconnected. We fail the transaction.   # The socket has become disconnected. We fail the transaction.
   
    Log("WARNING",
       "Lond connection lost.");
  if(exists($ActiveTransactions{$Socket})) {   if(exists($ActiveTransactions{$Socket})) {
     Debug(3,"Lond connection lost failing transaction");  
     FailTransaction($ActiveTransactions{$Socket});      FailTransaction($ActiveTransactions{$Socket});
  }   }
  $Watcher->cancel();   $Watcher->cancel();
  KillSocket($Socket);   KillSocket($Socket);
    $ConnectionRetriesLeft--;       # Counts as connection failure
  return;   return;
     }      }
     SocketDump(6,$Socket);      SocketDump(6,$Socket);
Line 727  sub LondReadable { Line 862  sub LondReadable {
     } elsif ($State eq "Idle") {      } elsif ($State eq "Idle") {
  # If necessary, complete a transaction and then go into the   # If necessary, complete a transaction and then go into the
  # idle queue.   # idle queue.
    #  Note that a trasition to idle indicates a live lond
    # on the other end so reset the connection retries.
    #
    $ConnectionRetriesLeft = $ConnectionRetries; # success resets the count
  $Watcher->cancel();   $Watcher->cancel();
  if(exists($ActiveTransactions{$Socket})) {   if(exists($ActiveTransactions{$Socket})) {
     Debug(8,"Completing transaction!!");      Debug(8,"Completing transaction!!");
Line 839  sub LondWritable { Line 978  sub LondWritable {
     # We'll treat this as if the socket got disconnected:      # We'll treat this as if the socket got disconnected:
     Log("WARNING", "Connection to ".$RemoteHost.      Log("WARNING", "Connection to ".$RemoteHost.
  " has been disconnected");   " has been disconnected");
       FailTransaction($ActiveTransactions{$Socket});
     $Watcher->cancel();      $Watcher->cancel();
     KillSocket($Socket);      KillSocket($Socket);
     return;      return;
Line 938  sub QueueDelayed { Line 1078  sub QueueDelayed {
     Debug(4, "Delayed path: ".$path);      Debug(4, "Delayed path: ".$path);
     opendir(DIRHANDLE, $path);      opendir(DIRHANDLE, $path);
           
     @alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE;      my @alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE;
     Debug(4, "Got ".$alldelayed." delayed files");  
     closedir(DIRHANDLE);      closedir(DIRHANDLE);
     my $dfname;      my $dfname;
     my $reqfile;      my $reqfile;
Line 949  sub QueueDelayed { Line 1088  sub QueueDelayed {
  my $Handle = IO::File->new($reqfile);   my $Handle = IO::File->new($reqfile);
  my $cmd    = <$Handle>;   my $cmd    = <$Handle>;
  chomp $cmd; # There may or may not be a newline...   chomp $cmd; # There may or may not be a newline...
  $cmd = $cmd."\ny"; # now for sure there's exactly one newline.   $cmd = $cmd."\n"; # now for sure there's exactly one newline.
  my $Transaction = LondTransaction->new($cmd);   my $Transaction = LondTransaction->new($cmd);
  $Transaction->SetDeferred($reqfile);   $Transaction->SetDeferred($reqfile);
  QueueTransaction($Transaction);   QueueTransaction($Transaction);
Line 978  sub MakeLondConnection { Line 1117  sub MakeLondConnection {
   
     if($Connection == undef) { # Needs to be more robust later.      if($Connection == undef) { # Needs to be more robust later.
  Log("CRITICAL","Failed to make a connection with lond.");   Log("CRITICAL","Failed to make a connection with lond.");
    $ConnectionRetriesLeft--;
    return 0; # Failure.
     }  else {      }  else {
   
  # The connection needs to have writability    # The connection needs to have writability 
  # monitored in order to send the init sequence   # monitored in order to send the init sequence
  # that starts the whole authentication/key   # that starts the whole authentication/key
Line 991  sub MakeLondConnection { Line 1133  sub MakeLondConnection {
     &Debug(9,"MakeLondConnection got socket: ".$Socket);      &Debug(9,"MakeLondConnection got socket: ".$Socket);
  }   }
   
    $Connection->SetTimeoutCallback(\&SocketTimeout);
  $event = Event->io(fd       => $Socket,  
    my $event = Event->io(fd       => $Socket,
    poll     => 'w',     poll     => 'w',
    cb       => \&LondWritable,     cb       => \&LondWritable,
    data     => $Connection,     data     => $Connection,
Line 1006  sub MakeLondConnection { Line 1149  sub MakeLondConnection {
  }   }
  Log("SUCESS", "Created connection ".$ConnectionCount   Log("SUCESS", "Created connection ".$ConnectionCount
     ." to host ".GetServerHost());      ." to host ".GetServerHost());
    return 1; # Return success.
     }      }
           
 }  }
Line 1047  sub StartRequest { Line 1191  sub StartRequest {
     $ActiveTransactions{$Lond} = $Request;      $ActiveTransactions{$Lond} = $Request;
   
     $Lond->InitiateTransaction($Request->getRequest());      $Lond->InitiateTransaction($Request->getRequest());
     $event = Event->io(fd      => $Socket,      my $event = Event->io(fd      => $Socket,
        poll    => "w",         poll    => "w",
        cb      => \&LondWritable,         cb      => \&LondWritable,
        data    => $Lond,         data    => $Lond,
Line 1089  sub QueueTransaction { Line 1233  sub QueueTransaction {
  Debug(8,"Must queue...");   Debug(8,"Must queue...");
  $WorkQueue->enqueue($requestData);   $WorkQueue->enqueue($requestData);
  if($ConnectionCount < $MaxConnectionCount) {   if($ConnectionCount < $MaxConnectionCount) {
     Debug(4,"Starting additional lond connection");      if($ConnectionRetriesLeft > 0) {
     MakeLondConnection();   Debug(4,"Starting additional lond connection");
    if(MakeLondConnection() == 0) {
       EmptyQueue(); # Fail transactions, can't make connection.
    }
       } else {
    ShowStatus(GetServerHost()." >>> DEAD !!!! <<<");
    EmptyQueue(); # It's worse than that ... he's dead Jim.
       }
  }   }
     } else { # Can start the request:      } else { # Can start the request:
  Debug(8,"Can start...");   Debug(8,"Can start...");
Line 1103  sub QueueTransaction { Line 1254  sub QueueTransaction {
 =pod  =pod
   
 =head2 ClientRequest  =head2 ClientRequest
   
 Callback that is called when data can be read from the UNIX domain  Callback that is called when data can be read from the UNIX domain
 socket connecting us with an apache server process.  socket connecting us with an apache server process.
   
Line 1128  sub ClientRequest { Line 1278  sub ClientRequest {
  close($socket);   close($socket);
  $watcher->cancel();   $watcher->cancel();
  delete($ActiveClients{$socket});   delete($ActiveClients{$socket});
    return;
     }      }
     Debug(8,"Data: ".$data." this read: ".$thisread);      Debug(8,"Data: ".$data." this read: ".$thisread);
     $data = $data.$thisread; # Append new data.      $data = $data.$thisread; # Append new data.
     $watcher->data($data);      $watcher->data($data);
     if($data =~ /(.*\n)/) { # Request entirely read.      if($data =~ /(.*\n)/) { # Request entirely read.
  if($data == "close_connection_exit\n") {   if($data eq "close_connection_exit\n") {
     Log("CRITICAL",      Log("CRITICAL",
  "Request Close Connection ... exiting");   "Request Close Connection ... exiting");
     CloseAllLondConnections();      CloseAllLondConnections();
Line 1248  sub SetupLoncListener { Line 1399  sub SetupLoncListener {
       fd     => $socket);        fd     => $socket);
 }  }
   
   =pod 
   
   =head2 ChildStatus
    
   Child USR1 signal handler to report the most recent status
   into the status file.
   
   We also use this to reset the retries count in order to allow the
   client to retry connections with a previously dead server.
   =cut
   sub ChildStatus {
       my $event = shift;
       my $watcher = $event->w;
   
       Debug(2, "Reporting child status because : ".$watcher->data);
       my $docdir = $perlvar{'lonDocRoot'};
       my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt");
       print $fh $$."\t".$RemoteHost."\t".$Status."\t".
    $RecentLogEntry."\n";
       $ConnectionRetriesLeft = $ConnectionRetries;
   }
   
 =pod  =pod
   
   =head2 SignalledToDeath
   
   Called in response to a signal that causes a chid process to die.
   
   =cut
   
   
   sub SignalledToDeath {
       my $event  = shift;
       my $watcher= $event->w;
   
       Debug(2,"Signalled to death! via ".$watcher->data);
       my ($signal) = $watcher->data;
       chomp($signal);
       Log("CRITICAL", "Abnormal exit.  Child $$ for $RemoteHost "
    ."died through "."\"$signal\"");
       LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "
       ."\"$signal\"");
       exit 0;
   
   }
   
   =head2 ToggleDebug
   
   This sub toggles trace debugging on and off.
   
   =cut
   
   sub ToggleDebug {
       my $Current    = $DebugLevel;
          $DebugLevel = $NextDebugLevel;
          $NextDebugLevel = $Current;
   
       Log("SUCCESS", "New debugging level for $RemoteHost now $DebugLevel");
   
   }
   
 =head2 ChildProcess  =head2 ChildProcess
   
 This sub implements a child process for a single lonc daemon.  This sub implements a child process for a single lonc daemon.
Line 1259  This sub implements a child process for Line 1469  This sub implements a child process for
 sub ChildProcess {  sub ChildProcess {
   
   
     # For now turn off signals.      #
           #  Signals must be handled by the Event framework...
     $SIG{QUIT}  = IGNORE;  #
     $SIG{HUP}   = IGNORE;  
     $SIG{USR1}  = IGNORE;      Event->signal(signal   => "QUIT",
     $SIG{INT}   = IGNORE;    cb       => \&SignalledToDeath,
     $SIG{CHLD}  = IGNORE;    data     => "QUIT");
     $SIG{__DIE__}  = IGNORE;      Event->signal(signal   => "HUP",
     cb       => \&ChildStatus,
     data     => "HUP");
       Event->signal(signal   => "USR1",
     cb       => \&ChildStatus,
     data     => "USR1");
       Event->signal(signal   => "INT",
     cb       => \&ToggleDebug,
     data     => "INT");
   
     SetupTimer();      SetupTimer();
           
Line 1278  sub ChildProcess { Line 1496  sub ChildProcess {
   
 # Setup the initial server connection:  # Setup the initial server connection:
           
     &MakeLondConnection();       # &MakeLondConnection(); // let first work requirest do it.
   
   
     if($ConnectionCount == 0) {  
  Debug(1,"Could not make initial connection..\n");  
  Debug(1,"Will retry when there's work to do\n");  
     }  
     Debug(9,"Entering event loop");      Debug(9,"Entering event loop");
     my $ret = Event::loop(); #  Start the main event loop.      my $ret = Event::loop(); #  Start the main event loop.
           
Line 1294  sub ChildProcess { Line 1509  sub ChildProcess {
 #  Create a new child for host passed in:  #  Create a new child for host passed in:
   
 sub CreateChild {  sub CreateChild {
       my $sigset = POSIX::SigSet->new(SIGINT);
       sigprocmask(SIG_BLOCK, $sigset);
     my $host = shift;      my $host = shift;
     $RemoteHost = $host;      $RemoteHost = $host;
     Log("CRITICAL", "Forking server for ".$host);      Log("CRITICAL", "Forking server for ".$host);
     $pid          = fork;      my $pid          = fork;
     if($pid) { # Parent      if($pid) { # Parent
    $RemoteHost = "Parent";
  $ChildHash{$pid} = $RemoteHost;   $ChildHash{$pid} = $RemoteHost;
    sigprocmask(SIG_UNBLOCK, $sigset);
   
     } else { # child.      } else { # child.
  ShowStatus("Connected to ".$RemoteHost);   ShowStatus("Connected to ".$RemoteHost);
  ChildProcess;   $SIG{INT} = 'DEFAULT';
    sigprocmask(SIG_UNBLOCK, $sigset);
    ChildProcess; # Does not return.
     }      }
   
 }  }
Line 1337  if ($childpid != 0) { Line 1559  if ($childpid != 0) {
 #  #
   
 ShowStatus("Parent writing pid file:");  ShowStatus("Parent writing pid file:");
 $execdir = $perlvar{'lonDaemons'};  my $execdir = $perlvar{'lonDaemons'};
 open (PIDSAVE, ">$execdir/logs/lonc.pid");  open (PIDSAVE, ">$execdir/logs/lonc.pid");
 print PIDSAVE "$$\n";  print PIDSAVE "$$\n";
 close(PIDSAVE);  close(PIDSAVE);
   
   
   
 if (POSIX::setsid() < 0) {  if (POSIX::setsid() < 0) {
     print "Could not create new session\n";      print "Could not create new session\n";
     exit -1;      exit -1;
Line 1354  Log("CRITICAL", "--------------- Startin Line 1578  Log("CRITICAL", "--------------- Startin
 my $HostIterator = LondConnection::GetHostIterator;  my $HostIterator = LondConnection::GetHostIterator;
 while (! $HostIterator->end()) {  while (! $HostIterator->end()) {
   
     $hostentryref = $HostIterator->get();      my $hostentryref = $HostIterator->get();
     CreateChild($hostentryref->[0]);      CreateChild($hostentryref->[0]);
     $HostIterator->next();      $HostIterator->next();
 }  }
   $RemoteHost = "Parent Server";
   
 # Maintain the population:  # Maintain the population:
   
 ShowStatus("Parent keeping the flock");  ShowStatus("Parent keeping the flock");
   
   #
   #   Set up parent signals:
   #
   
   $SIG{INT}  = \&Terminate;
   $SIG{TERM} = \&Terminate; 
   $SIG{HUP}  = \&Restart;
   $SIG{USR1} = \&CheckKids; 
   
 while(1) {  while(1) {
     $deadchild = wait();      my $deadchild = wait();
     if(exists $ChildHash{$deadchild}) { # need to restart.      if(exists $ChildHash{$deadchild}) { # need to restart.
  $deadhost = $ChildHash{$deadchild};   my $deadhost = $ChildHash{$deadchild};
  delete($ChildHash{$deadchild});   delete($ChildHash{$deadchild});
  Log("WARNING","Lost child pid= ".$deadchild.   Log("WARNING","Lost child pid= ".$deadchild.
       "Connected to host ".$deadhost);        "Connected to host ".$deadhost);
Line 1375  while(1) { Line 1609  while(1) {
     }      }
 }  }
   
   
   
   =pod
   
   =head1 CheckKids
   
     Since kids do not die as easily in this implementation
   as the previous one, there  is no need to restart the
   dead ones (all dead kids get restarted when they die!!)
   The only thing this function does is to pass USR1 to the
   kids so that they report their status.
   
   =cut
   
   sub CheckKids {
       Debug(2, "Checking status of children");
       my $docdir = $perlvar{'lonDocRoot'};
       my $fh = IO::File->new(">$docdir/lon-status/loncstatus.txt");
       my $now=time;
       my $local=localtime($now);
       print $fh "LONC status $local - parent $$ \n\n";
       foreach my $pid (keys %ChildHash) {
    Debug(2, "Sending USR1 -> $pid");
    kill 'USR1' => $pid; # Tell Child to report status.
    sleep 1; # Wait so file doesn't intermix.
       }
   }
   
   =pod
   
   =head1 Restart
   
   Signal handler for HUP... all children are killed and
   we self restart.  This is an el-cheapo way to re read
   the config file.
   
   =cut
   
   sub Restart {
       &KillThemAll; # First kill all the children.
       Log("CRITICAL", "Restarting");
       my $execdir = $perlvar{'lonDaemons'};
       unlink("$execdir/logs/lonc.pid");
       exec("$execdir/lonc");
   }
   
   =pod
   
   =head1 KillThemAll
   
   Signal handler that kills all children by sending them a 
   SIGHUP.  Responds to sigint and sigterm.
   
   =cut
   
   sub KillThemAll {
       Debug(2, "Kill them all!!");
       local($SIG{CHLD}) = 'IGNORE';      # Our children >will< die.
       foreach my $pid (keys %ChildHash) {
    my $serving = $ChildHash{$pid};
    Debug(2, "Killing lonc for $serving pid = $pid");
    ShowStatus("Killing lonc for $serving pid = $pid");
    Log("CRITICAL", "Killing lonc for $serving pid = $pid");
    kill 'QUIT' => $pid;
    delete($ChildHash{$pid});
       }
       my $execdir = $perlvar{'lonDaemons'};
       unlink("$execdir/logs/lonc.pid");
   
   }
   
   =pod
   
   =head1 Terminate
    
   Terminate the system.
   
   =cut
   
   sub Terminate {
       KillThemAll;
       Log("CRITICAL","Master process exiting");
       exit 0;
   
   }
   =pod
   
 =head1 Theory  =head1 Theory
   
 The event class is used to build this as a single process with an  The event class is used to build this as a single process with an

Removed from v.1.9  
changed lines
  Added in v.1.23


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