File:  [LON-CAPA] / loncom / loncnew
Revision 1.25: download - view: text, annotated - select for diffs
Tue Sep 23 11:22:14 2003 UTC (20 years, 7 months ago) by foxr
Branches: MAIN
CVS tags: HEAD
Tested ability to receive sigusr2  This is now logged and must be
properly implemented as a re-read of hosts and re-init of appropriate
children.

    1: #!/usr/bin/perl
    2: # The LearningOnline Network with CAPA
    3: # lonc maintains the connections to remote computers
    4: #
    5: # $Id: loncnew,v 1.25 2003/09/23 11:22:14 foxr Exp $
    6: #
    7: # Copyright Michigan State University Board of Trustees
    8: #
    9: # This file is part of the LearningOnline Network with CAPA (LON-CAPA).
   10: ## LON-CAPA is free software; you can redistribute it and/or modify
   11: # it under the terms of the GNU General Public License as published by
   12: # the Free Software Foundation; either version 2 of the License, or
   13: # (at your option) any later version.
   14: #
   15: # LON-CAPA is distributed in the hope that it will be useful,
   16: # but WITHOUT ANY WARRANTY; without even the implied warranty of
   17: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   18: # GNU General Public License for more details.
   19: #
   20: # You should have received a copy of the GNU General Public License
   21: # along with LON-CAPA; if not, write to the Free Software
   22: # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
   23: #
   24: # /home/httpd/html/adm/gpl.txt
   25: #
   26: # http://www.lon-capa.org/
   27: #
   28: #
   29: # new lonc handles n request out bver m connections to londs.
   30: # This module is based on the Event class.
   31: #   Development iterations:
   32: #    - Setup basic event loop.   (done)
   33: #    - Add timer dispatch.       (done)
   34: #    - Add ability to accept lonc UNIX domain sockets.  (done)
   35: #    - Add ability to create/negotiate lond connections (done).
   36: #    - Add general logic for dispatching requests and timeouts. (done).
   37: #    - Add support for the lonc/lond requests.          (done).
   38: #    - Add logging/status monitoring.
   39: #    - Add Signal handling - HUP restarts. USR1 status report.
   40: #    - Add Configuration file I/O                       (done).
   41: #    - Add management/status request interface.
   42: #    - Add deferred request capability.                  (done)
   43: #    - Detect transmission timeouts.
   44: #
   45: 
   46: # Change log:
   47: #    $Log: loncnew,v $
   48: #    Revision 1.25  2003/09/23 11:22:14  foxr
   49: #    Tested ability to receive sigusr2  This is now logged and must be
   50: #    properly implemented as a re-read of hosts and re-init of appropriate
   51: #    children.
   52: #
   53: #    Revision 1.24  2003/09/16 09:46:42  foxr
   54: #    Added skeletal infrastructure to support SIGUSR2 update hosts request.
   55: #
   56: #    Revision 1.23  2003/09/15 09:24:49  foxr
   57: #    Add use strict and fix all the fallout from that.
   58: #
   59: #    Revision 1.22  2003/09/02 10:34:47  foxr
   60: #    - Fix errors in host dead detection logic (too many cases where the
   61: #      retries left were not getting incremented or just not checked).
   62: #    - Added some additional status to the ps axuww display:
   63: #      o Remaining retries on a host.
   64: #      o >>> DEAD <<< indicator if I've given up on a host.
   65: #    - Tested the SIGHUP will reset the retries remaining count (thanks to
   66: #      the above status stuff, and get allow the loncnew to re-try again
   67: #      on the host (thanks to the log).
   68: #
   69: #    Revision 1.21  2003/08/26 09:19:51  foxr
   70: #    How embarrassing... put in the SocketTimeout function in loncnew and forgot
   71: #    to actually hook it into the LondTransaction.  Added this to MakeLondConnection
   72: #    where it belongs... hopefully transactions (not just connection attempts) will
   73: #    timeout more speedily than the socket errors will catch it.
   74: #
   75: #    Revision 1.20  2003/08/25 18:48:11  albertel
   76: #    - fixing a forgotten ;
   77: #
   78: #    Revision 1.19  2003/08/19 09:31:46  foxr
   79: #    Get socket directory from configuration rather than the old hard coded test
   80: #    way that I forgot to un-hard code.
   81: #
   82: #    Revision 1.18  2003/08/06 09:52:29  foxr
   83: #    Also needed to remember to fail in-flight transactions if their sends fail.
   84: #
   85: #    Revision 1.17  2003/08/03 00:44:31  foxr
   86: #    1. Correct handling of connection failure: Assume it means the host is
   87: #       unreachable and fail all of the queued transactions.  Note that the
   88: #       inflight transactions should fail on their own time due either to timeout
   89: #       or send/receive failures.
   90: #    2. Correct handling of logs for forced death signals.  Pull the signal
   91: #       from the event watcher.
   92: #
   93: #    Revision 1.16  2003/07/29 02:33:05  foxr
   94: #    Add SIGINT processing to child processes to toggle annoying trace mode
   95: #    on/off.. will try to use this to isolate the compute boud process issue.
   96: #
   97: #    Revision 1.15  2003/07/15 02:07:05  foxr
   98: #    Added code for lonc/lond transaction timeouts.  Who knows if it works right.
   99: #    The intent is for a timeout to fail any transaction in progress and kill
  100: #    off the sockt that timed out.
  101: #
  102: #    Revision 1.14  2003/07/03 02:10:18  foxr
  103: #    Get all of the signals to work correctly.
  104: #
  105: #    Revision 1.13  2003/07/02 01:31:55  foxr
  106: #    Added kill -HUP logic (restart).
  107: #
  108: #    Revision 1.11  2003/06/25 01:54:44  foxr
  109: #    Fix more problems with transaction failure.
  110: #
  111: #    Revision 1.10  2003/06/24 02:46:04  foxr
  112: #    Put a limit on  the number of times we'll retry a connection.
  113: #    Start getting the signal stuff put in as well...note that need to get signals
  114: #    going or else the client will permanently give up on dead servers.
  115: #
  116: #    Revision 1.9  2003/06/13 02:38:43  foxr
  117: #    Add logging in 'expected format'
  118: #
  119: #    Revision 1.8  2003/06/11 02:04:35  foxr
  120: #    Support delayed transactions... this is done uniformly by encapsulating
  121: #    transactions in an object ... a LondTransaction that is implemented by
  122: #    LondTransaction.pm
  123: #
  124: #    Revision 1.7  2003/06/03 01:59:39  foxr
  125: #    complete coding to support deferred transactions.
  126: #
  127: #
  128: use strict;
  129: use lib "/home/httpd/lib/perl/";
  130: use lib "/home/foxr/newloncapa/types";
  131: use Event qw(:DEFAULT );
  132: use POSIX qw(:signal_h);
  133: use POSIX;
  134: use IO::Socket;
  135: use IO::Socket::INET;
  136: use IO::Socket::UNIX;
  137: use IO::File;
  138: use IO::Handle;
  139: use Socket;
  140: use Crypt::IDEA;
  141: use LONCAPA::Queue;
  142: use LONCAPA::Stack;
  143: use LONCAPA::LondConnection;
  144: use LONCAPA::LondTransaction;
  145: use LONCAPA::Configuration;
  146: use LONCAPA::HashIterator;
  147: 
  148: 
  149: #
  150: #   Disable all signals we might receive from outside for now.
  151: #
  152: 
  153: 
  154: # Read the httpd configuration file to get perl variables
  155: # normally set in apache modules:
  156: 
  157: my $perlvarref = LONCAPA::Configuration::read_conf('loncapa.conf');
  158: my %perlvar    = %{$perlvarref};
  159: 
  160: #
  161: #  parent and shared variables.
  162: 
  163: my %ChildHash;			# by pid -> host.
  164: 
  165: 
  166: my $MaxConnectionCount = 10;	# Will get from config later.
  167: my $ClientConnection = 0;	# Uniquifier for client events.
  168: 
  169: my $DebugLevel = 0;
  170: my $NextDebugLevel= 10;		# So Sigint can toggle this.
  171: my $IdleTimeout= 3600;		# Wait an hour before pruning connections.
  172: 
  173: #
  174: #  The variables below are only used by the child processes.
  175: #
  176: my $RemoteHost;			# Name of host child is talking to.
  177: my $UnixSocketDir= $perlvar{'lonSockDir'};
  178: my $IdleConnections = Stack->new(); # Set of idle connections
  179: my %ActiveConnections;		# Connections to the remote lond.
  180: my %ActiveTransactions;		# LondTransactions in flight.
  181: my %ActiveClients;		# Serial numbers of active clients by socket.
  182: my $WorkQueue       = Queue->new(); # Queue of pending transactions.
  183: my $ConnectionCount = 0;
  184: my $IdleSeconds     = 0;	# Number of seconds idle.
  185: my $Status          = "";	# Current status string.
  186: my $RecentLogEntry  = "";
  187: my $ConnectionRetries=5;	# Number of connection retries allowed.
  188: my $ConnectionRetriesLeft=5;	# Number of connection retries remaining.
  189: 
  190: #
  191: #   The hash below gives the HTML format for log messages
  192: #   given a severity.
  193: #    
  194: my %LogFormats;
  195: 
  196: $LogFormats{"CRITICAL"} = "<font color=red>CRITICAL: %s</font>";
  197: $LogFormats{"SUCCESS"}  = "<font color=green>SUCCESS: %s</font>";
  198: $LogFormats{"INFO"}     = "<font color=yellow>INFO: %s</font>";
  199: $LogFormats{"WARNING"}  = "<font color=blue>WARNING: %s</font>";
  200: $LogFormats{"DEFAULT"}  = " %s ";
  201: 
  202: 
  203: 
  204: =pod
  205: 
  206: =head2 LogPerm
  207: 
  208: Makes an entry into the permanent log file.
  209: 
  210: =cut
  211: sub LogPerm {
  212:     my $message=shift;
  213:     my $execdir=$perlvar{'lonDaemons'};
  214:     my $now=time;
  215:     my $local=localtime($now);
  216:     my $fh=IO::File->new(">>$execdir/logs/lonnet.perm.log");
  217:     print $fh "$now:$message:$local\n";
  218: }
  219: 
  220: =pod
  221: 
  222: =head2 Log
  223: 
  224: Logs a message to the log file.
  225: Parameters:
  226: 
  227: =item severity
  228: 
  229: One of CRITICAL, WARNING, INFO, SUCCESS used to select the
  230: format string used to format the message.  if the severity is
  231: not a defined severity the Default format string is used.
  232: 
  233: =item message
  234: 
  235: The base message.  In addtion to the format string, the message
  236: will be appended to a string containing the name of our remote
  237: host and the time will be formatted into the message.
  238: 
  239: =cut
  240: 
  241: sub Log {
  242:     my $severity = shift;
  243:     my $message  = shift;
  244:    
  245:     if(!$LogFormats{$severity}) {
  246: 	$severity = "DEFAULT";
  247:     }
  248: 
  249:     my $format = $LogFormats{$severity};
  250:     
  251:     #  Put the window dressing in in front of the message format:
  252: 
  253:     my $now   = time;
  254:     my $local = localtime($now);
  255:     my $finalformat = "$local ($$) [$RemoteHost] [$Status] ";
  256:     my $finalformat = $finalformat.$format."\n";
  257: 
  258:     # open the file and put the result.
  259: 
  260:     my $execdir = $perlvar{'lonDaemons'};
  261:     my $fh      = IO::File->new(">>$execdir/logs/lonc.log");
  262:     my $msg = sprintf($finalformat, $message);
  263:     $RecentLogEntry = $msg;
  264:     print $fh $msg;
  265:     
  266:     
  267: }
  268: 
  269: 
  270: =pod
  271: 
  272: =head2 GetPeerName
  273: 
  274: Returns the name of the host that a socket object is connected to.
  275: 
  276: =cut
  277: 
  278: sub GetPeername {
  279:     my $connection = shift;
  280:     my $AdrFamily  = shift;
  281:     my $peer       = $connection->peername();
  282:     my $peerport;
  283:     my $peerip;
  284:     if($AdrFamily == AF_INET) {
  285: 	($peerport, $peerip) = sockaddr_in($peer);
  286: 	my $peername    = gethostbyaddr($peerip, $AdrFamily);
  287: 	return $peername;
  288:     } elsif ($AdrFamily == AF_UNIX) {
  289: 	my $peerfile;
  290: 	($peerfile) = sockaddr_un($peer);
  291: 	return $peerfile;
  292:     }
  293: }
  294: #----------------------------- Timer management ------------------------
  295: =pod
  296: 
  297: =head2 Debug
  298: 
  299: Invoked to issue a debug message.
  300: 
  301: =cut
  302: 
  303: sub Debug {
  304:     my $level   = shift;
  305:     my $message = shift;
  306:     if ($level <= $DebugLevel) {
  307: 	Log("INFO", "-Debug- $message host = $RemoteHost");
  308:     }
  309: }
  310: 
  311: sub SocketDump {
  312:     my $level = shift;
  313:     my $socket= shift;
  314:     if($level <= $DebugLevel) {
  315: 	$socket->Dump();
  316:     }
  317: }
  318: 
  319: =pod
  320: 
  321: =head2 ShowStatus
  322: 
  323:  Place some text as our pid status.
  324:  and as what we return in a SIGUSR1
  325: 
  326: =cut
  327: sub ShowStatus {
  328:     my $state = shift;
  329:     my $now = time;
  330:     my $local = localtime($now);
  331:     $Status   = $local.": ".$state;
  332:     $0='lonc: '.$state.' '.$local;
  333: }
  334: 
  335: =pod
  336: 
  337: =head 2 SocketTimeout
  338: 
  339:     Called when an action on the socket times out.  The socket is 
  340:    destroyed and any active transaction is failed.
  341: 
  342: 
  343: =cut
  344: sub SocketTimeout {
  345:     my $Socket = shift;
  346:     
  347:     KillSocket($Socket);	# A transaction timeout also counts as
  348:                                 # a connection failure:
  349:     $ConnectionRetriesLeft--;
  350: }
  351: 
  352: =pod
  353: 
  354: =head2 Tick
  355: 
  356: Invoked  each timer tick.
  357: 
  358: =cut
  359: 
  360: 
  361: sub Tick {
  362:     my $client;
  363:     if($ConnectionRetriesLeft > 0) {
  364: 	ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount
  365: 		   ." Retries remaining: ".$ConnectionRetriesLeft);
  366:     } else {
  367: 	ShowStatus(GetServerHost()." >> DEAD <<");
  368:     }
  369:     # Is it time to prune connection count:
  370: 
  371: 
  372:     if($IdleConnections->Count()  && 
  373:        ($WorkQueue->Count() == 0)) { # Idle connections and nothing to do?
  374: 	$IdleSeconds++;
  375: 	if($IdleSeconds > $IdleTimeout) { # Prune a connection...
  376: 	    my $Socket = $IdleConnections->pop();
  377: 	    KillSocket($Socket);
  378: 	}
  379:     } else {
  380: 	$IdleSeconds = 0;	# Reset idle count if not idle.
  381:     }
  382:     #
  383:     #  For each inflight transaction, tick down its timeout counter.
  384:     #
  385:     foreach my $item (keys %ActiveTransactions) {
  386: 	my $Socket = $ActiveTransactions{$item}->getServer();
  387: 	$Socket->Tick();
  388:     }
  389:     # Do we have work in the queue, but no connections to service them?
  390:     # If so, try to make some new connections to get things going again.
  391:     #
  392:     
  393:     my $Requests = $WorkQueue->Count();
  394:     if (($ConnectionCount == 0)  && ($Requests > 0)) { 
  395: 	if ($ConnectionRetriesLeft > 0) {
  396: 	    my $Connections = ($Requests <= $MaxConnectionCount) ?
  397: 		$Requests : $MaxConnectionCount;
  398: 	    Debug(1,"Work but no connections, start ".$Connections." of them");
  399: 	    my $successCount = 0;
  400: 	    for (my $i =0; $i < $Connections; $i++) {
  401: 		$successCount += MakeLondConnection();
  402: 	    }
  403: 	    if($successCount == 0) { # All connections failed:
  404: 		Debug(1,"Work in queue failed to make any connectiouns\n");
  405: 		EmptyQueue();	# Fail pending transactions with con_lost.
  406: 	    }
  407: 	} else {
  408: 	    ShowStatus(GetServerHost()." >>> DEAD!!! <<<");
  409: 	    Debug(1,"Work in queue, but gave up on connections..flushing\n");
  410: 	    EmptyQueue();	# Connections can't be established.
  411: 	}
  412:        
  413:     }
  414: }
  415: 
  416: =pod
  417: 
  418: =head2 SetupTimer
  419: 
  420: Sets up a 1 per sec recurring timer event.  The event handler is used to:
  421: 
  422: =item
  423: 
  424: Trigger timeouts on communications along active sockets.
  425: 
  426: =item
  427: 
  428: Trigger disconnections of idle sockets.
  429: 
  430: =cut
  431: 
  432: sub SetupTimer {
  433:     Debug(6, "SetupTimer");
  434:     Event->timer(interval => 1, debug => 1, cb => \&Tick );
  435: }
  436: 
  437: =pod
  438: 
  439: =head2 ServerToIdle
  440: 
  441: This function is called when a connection to the server is
  442: ready for more work.
  443: 
  444: If there is work in the Work queue the top element is dequeued
  445: and the connection will start to work on it.  If the work queue is
  446: empty, the connection is pushed on the idle connection stack where
  447: it will either get another work unit, or alternatively, if it sits there
  448: long enough, it will be shut down and released.
  449: 
  450: =cut
  451: 
  452: sub ServerToIdle {
  453:     my $Socket   = shift;	# Get the socket.
  454:     delete($ActiveTransactions{$Socket}); # Server has no transaction
  455: 
  456:     &Debug(6, "Server to idle");
  457: 
  458:     #  If there's work to do, start the transaction:
  459: 
  460:     my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction
  461:     unless($reqdata eq undef)  {
  462: 	Debug(9, "Queue gave request data: ".$reqdata->getRequest());
  463: 	&StartRequest($Socket,  $reqdata);
  464: 
  465:     } else {
  466: 	
  467:     #  There's no work waiting, so push the server to idle list.
  468: 	&Debug(8, "No new work requests, server connection going idle");
  469: 	$IdleConnections->push($Socket);
  470:     }
  471: }
  472: 
  473: =pod
  474: 
  475: =head2 ClientWritable
  476: 
  477: Event callback for when a client socket is writable.
  478: 
  479: This callback is established when a transaction reponse is
  480: avaiable from lond.  The response is forwarded to the unix socket
  481: as it becomes writable in this sub.
  482: 
  483: Parameters:
  484: 
  485: =item Event
  486: 
  487: The event that has been triggered. Event->w->data is
  488: the data and Event->w->fd is the socket to write.
  489: 
  490: =cut
  491: 
  492: sub ClientWritable {
  493:     my $Event    = shift;
  494:     my $Watcher  = $Event->w;
  495:     my $Data     = $Watcher->data;
  496:     my $Socket   = $Watcher->fd;
  497: 
  498:     # Try to send the data:
  499: 
  500:     &Debug(6, "ClientWritable writing".$Data);
  501:     &Debug(9, "Socket is: ".$Socket);
  502: 
  503:     if($Socket->connected) {
  504: 	my $result = $Socket->send($Data, 0);
  505: 	
  506: 	# $result undefined: the write failed.
  507: 	# otherwise $result is the number of bytes written.
  508: 	# Remove that preceding string from the data.
  509: 	# If the resulting data is empty, destroy the watcher
  510: 	# and set up a read event handler to accept the next
  511: 	# request.
  512: 	
  513: 	&Debug(9,"Send result is ".$result." Defined: ".defined($result));
  514: 	if(defined($result)) {
  515: 	    &Debug(9, "send result was defined");
  516: 	    if($result == length($Data)) { # Entire string sent.
  517: 		&Debug(9, "ClientWritable data all written");
  518: 		$Watcher->cancel();
  519: 		#
  520: 		#  Set up to read next request from socket:
  521: 		
  522: 		my $descr     = sprintf("Connection to lonc client %d",
  523: 					$ActiveClients{$Socket});
  524: 		Event->io(cb    => \&ClientRequest,
  525: 			  poll  => 'r',
  526: 			  desc  => $descr,
  527: 			  data  => "",
  528: 			  fd    => $Socket);
  529: 		
  530: 	    } else {		# Partial string sent.
  531: 		$Watcher->data(substr($Data, $result));
  532: 		if($result == 0) {    # client hung up on us!!
  533: 		    Log("INFO", "lonc pipe client hung up on us!");
  534: 		    $Watcher->cancel;
  535: 		    $Socket->shutdown(2);
  536: 		    $Socket->close();
  537: 		}
  538: 	    }
  539: 	    
  540: 	} else {			# Error of some sort...
  541: 	    
  542: 	    # Some errnos are possible:
  543: 	    my $errno = $!;
  544: 	    if($errno == POSIX::EWOULDBLOCK   ||
  545: 	       $errno == POSIX::EAGAIN        ||
  546: 	       $errno == POSIX::EINTR) {
  547: 		# No action taken?
  548: 	    } else {		# Unanticipated errno.
  549: 		&Debug(5,"ClientWritable error or peer shutdown".$RemoteHost);
  550: 		$Watcher->cancel;	# Stop the watcher.
  551: 		$Socket->shutdown(2); # Kill connection
  552: 		$Socket->close();	# Close the socket.
  553: 	    }
  554: 	    
  555: 	}
  556:     } else {
  557: 	$Watcher->cancel();	# A delayed request...just cancel.
  558:     }
  559: }
  560: 
  561: =pod
  562: 
  563: =head2 CompleteTransaction
  564: 
  565: Called when the reply data has been received for a lond 
  566: transaction.   The reply data must now be sent to the
  567: ultimate client on the other end of the Unix socket.  This is
  568: done by setting up a writable event for the socket with the
  569: data the reply data.
  570: 
  571: Parameters:
  572: 
  573: =item Socket
  574: 
  575: Socket on which the lond transaction occured.  This is a
  576: LondConnection. The data received is in the TransactionReply member.
  577: 
  578: =item Transaction
  579: 
  580: The transaction that is being completed.
  581: 
  582: =cut
  583: 
  584: sub CompleteTransaction {
  585:     &Debug(6,"Complete transaction");
  586:     my $Socket = shift;
  587:     my $Transaction = shift;
  588: 
  589:     if (!$Transaction->isDeferred()) { # Normal transaction
  590: 	my $data   = $Socket->GetReply(); # Data to send.
  591: 	StartClientReply($Transaction, $data);
  592:     } else {			# Delete deferred transaction file.
  593: 	Log("SUCCESS", "A delayed transaction was completed");
  594: 	LogPerm("S:$Transaction->getClient() :".$Transaction->getRequest());
  595: 	unlink $Transaction->getFile();
  596:     }
  597: }
  598: =pod
  599: =head1 StartClientReply
  600: 
  601:    Initiates a reply to a client where the reply data is a parameter.
  602: 
  603: =head2  parameters:
  604: 
  605: =item Transaction
  606: 
  607:     The transaction for which we are responding to the client.
  608: 
  609: =item data
  610: 
  611:     The data to send to apached client.
  612: 
  613: =cut
  614: sub StartClientReply {
  615:     my $Transaction   = shift;
  616:     my $data     = shift;
  617: 
  618: 
  619:     my $Client   = $Transaction->getClient();
  620: 
  621:     &Debug(8," Reply was: ".$data);
  622:     my $Serial         = $ActiveClients{$Client};
  623:     my $desc           = sprintf("Connection to lonc client %d",
  624: 
  625: 				 $Serial);
  626:     Event->io(fd       => $Client,
  627: 	      poll     => "w",
  628: 	      desc     => $desc,
  629: 	      cb       => \&ClientWritable,
  630: 	      data     => $data);
  631: }
  632: =pod
  633: =head2 FailTransaction
  634: 
  635:   Finishes a transaction with failure because the associated lond socket
  636:   disconnected.  There are two possibilities:
  637:   - The transaction is deferred: in which case we just quietly
  638:     delete the transaction since there is no client connection.
  639:   - The transaction is 'live' in which case we initiate the sending
  640:     of "con_lost" to the client.
  641: 
  642: Deleting the transaction means killing it from the 
  643: %ActiveTransactions hash.
  644: 
  645: Parameters:
  646: 
  647: =item client  
  648:  
  649:    The LondTransaction we are failing.
  650:  
  651: =cut
  652: 
  653: sub FailTransaction {
  654:     my $transaction = shift;
  655:     Log("WARNING", "Failing transaction ".$transaction->getRequest());
  656:     Debug(1, "Failing transaction: ".$transaction->getRequest());
  657:     if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it.
  658: 	my $client  = $transaction->getClient();
  659: 	Debug(1," Replying con_lost to ".$transaction->getRequest());
  660: 	StartClientReply($transaction, "con_lost\n");
  661:     }
  662:     if($ConnectionRetriesLeft <= 0) {
  663: 	Log("CRITICAL", "Host marked dead: ".GetServerHost());
  664:     }
  665: 
  666: }
  667: 
  668: =pod
  669: =head1  EmptyQueue
  670: 
  671:   Fails all items in the work queue with con_lost.
  672:   Note that each item in the work queue is a transaction.
  673: 
  674: =cut
  675: sub EmptyQueue {
  676:     $ConnectionRetriesLeft--;	# Counts as connection failure too.
  677:     while($WorkQueue->Count()) {
  678: 	my $request = $WorkQueue->dequeue(); # This is a transaction
  679: 	FailTransaction($request);
  680:     }
  681: }
  682: 
  683: =pod
  684: 
  685: =head2 CloseAllLondConnections
  686: 
  687: Close all connections open on lond prior to exit e.g.
  688: 
  689: =cut
  690: sub CloseAllLondConnections {
  691:     foreach my $Socket (keys %ActiveConnections) {
  692: 	KillSocket($Socket);
  693:     }
  694: }
  695: =cut
  696: 
  697: =pod
  698: 
  699: =head2 KillSocket
  700:  
  701: Destroys a socket.  This function can be called either when a socket
  702: has died of 'natural' causes or because a socket needs to be pruned due to
  703: idleness.  If the socket has died naturally, if there are no longer any 
  704: live connections a new connection is created (in case there are transactions
  705: in the queue).  If the socket has been pruned, it is never re-created.
  706: 
  707: Parameters:
  708: 
  709: =item Socket
  710:  
  711:   The socket to kill off.
  712: 
  713: =item Restart
  714: 
  715: nonzero if we are allowed to create a new connection.
  716: 
  717: 
  718: =cut
  719: sub KillSocket {
  720:     my $Socket = shift;
  721: 
  722:     Log("WARNING", "Shutting down a socket");
  723:     $Socket->Shutdown();
  724: 
  725:     #  If the socket came from the active connection set,
  726:     #  delete its transaction... note that FailTransaction should
  727:     #  already have been called!!!
  728:     #  otherwise it came from the idle set.
  729:     #  
  730:     
  731:     if(exists($ActiveTransactions{$Socket})) {
  732: 	delete ($ActiveTransactions{$Socket});
  733:     }
  734:     if(exists($ActiveConnections{$Socket})) {
  735: 	delete($ActiveConnections{$Socket});
  736:     }
  737:     $ConnectionCount--;
  738: 
  739:     #  If the connection count has gone to zero and there is work in the
  740:     #  work queue, the work all gets failed with con_lost.
  741:     #
  742:     if($ConnectionCount == 0) {
  743: 	EmptyQueue();
  744:     }
  745: }
  746: 
  747: =pod
  748: 
  749: =head2 LondReadable
  750: 
  751: This function is called whenever a lond connection
  752: is readable.  The action is state dependent:
  753: 
  754: =head3 State=Initialized
  755: 
  756: We''re waiting for the challenge, this is a no-op until the
  757: state changes.
  758: 
  759: =head3 State=Challenged 
  760: 
  761: The challenge has arrived we need to transition to Writable.
  762: The connection must echo the challenge back.
  763: 
  764: =head3 State=ChallengeReplied
  765: 
  766: The challenge has been replied to.  The we are receiveing the 
  767: 'ok' from the partner.
  768: 
  769: =head3 State=RequestingKey
  770: 
  771: The ok has been received and we need to send the request for
  772: an encryption key.  Transition to writable for that.
  773: 
  774: =head3 State=ReceivingKey
  775: 
  776: The the key has been requested, now we are reading the new key.
  777: 
  778: =head3 State=Idle 
  779: 
  780: The encryption key has been negotiated or we have finished 
  781: reading data from the a transaction.   If the callback data has
  782: a client as well as the socket iformation, then we are 
  783: doing a transaction and the data received is relayed to the client
  784: before the socket is put on the idle list.
  785: 
  786: =head3 State=SendingRequest
  787: 
  788: I do not think this state can be received here, but if it is,
  789: the appropriate thing to do is to transition to writable, and send
  790: the request.
  791: 
  792: =head3 State=ReceivingReply
  793: 
  794: We finished sending the request to the server and now transition
  795: to readable to receive the reply. 
  796: 
  797: The parameter to this function are:
  798: 
  799: The event. Implicit in this is the watcher and its data.  The data 
  800: contains at least the lond connection object and, if a 
  801: transaction is in progress, the socket attached to the local client.
  802: 
  803: =cut
  804: 
  805: sub LondReadable {
  806: 
  807:     my $Event      = shift;
  808:     my $Watcher    = $Event->w;
  809:     my $Socket     = $Watcher->data;
  810:     my $client     = undef;
  811: 
  812:     &Debug(6,"LondReadable called state = ".$Socket->GetState());
  813: 
  814: 
  815:     my $State = $Socket->GetState(); # All action depends on the state.
  816: 
  817:     SocketDump(6, $Socket);
  818:     my $status = $Socket->Readable();
  819: 
  820:     &Debug(2, "Socket->Readable returned: $status");
  821: 
  822:     if($status != 0) {
  823: 	 # bad return from socket read. Currently this means that
  824: 	# The socket has become disconnected. We fail the transaction.
  825: 
  826: 	Log("WARNING",
  827: 	    "Lond connection lost.");
  828: 	if(exists($ActiveTransactions{$Socket})) {
  829: 	    FailTransaction($ActiveTransactions{$Socket});
  830: 	}
  831: 	$Watcher->cancel();
  832: 	KillSocket($Socket);
  833: 	$ConnectionRetriesLeft--;       # Counts as connection failure
  834: 	return;
  835:     }
  836:     SocketDump(6,$Socket);
  837: 
  838:     $State = $Socket->GetState(); # Update in case of transition.
  839:     &Debug(6, "After read, state is ".$State);
  840: 
  841:    if($State eq "Initialized") {
  842: 
  843: 
  844:     } elsif ($State eq "ChallengeReceived") {
  845: 	#  The challenge must be echoed back;  The state machine
  846: 	# in the connection takes care of setting that up.  Just
  847: 	# need to transition to writable:
  848: 
  849: 	$Watcher->cb(\&LondWritable);
  850: 	$Watcher->poll("w");
  851: 
  852:     } elsif ($State eq "ChallengeReplied") {
  853: 
  854: 
  855:     } elsif ($State eq "RequestingKey") {
  856: 	#  The ok was received.  Now we need to request the key
  857: 	#  That requires us to be writable:
  858: 
  859: 	$Watcher->cb(\&LondWritable);
  860: 	$Watcher->poll("w");
  861: 
  862:     } elsif ($State eq "ReceivingKey") {
  863: 
  864:     } elsif ($State eq "Idle") {
  865: 	# If necessary, complete a transaction and then go into the
  866: 	# idle queue.
  867: 	#  Note that a trasition to idle indicates a live lond
  868: 	# on the other end so reset the connection retries.
  869: 	#
  870: 	$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count
  871: 	$Watcher->cancel();
  872: 	if(exists($ActiveTransactions{$Socket})) {
  873: 	    Debug(8,"Completing transaction!!");
  874: 	    CompleteTransaction($Socket, 
  875: 				$ActiveTransactions{$Socket});
  876: 	} else {
  877: 	    Log("SUCCESS", "Connection ".$ConnectionCount." to "
  878: 		.$RemoteHost." now ready for action");
  879: 	}
  880: 	ServerToIdle($Socket);	# Next work unit or idle.
  881: 	
  882:     } elsif ($State eq "SendingRequest") {
  883: 	#  We need to be writable for this and probably don't belong
  884: 	#  here inthe first place.
  885: 
  886: 	Deubg(6, "SendingRequest state encountered in readable");
  887: 	$Watcher->poll("w");
  888: 	$Watcher->cb(\&LondWritable);
  889: 
  890:     } elsif ($State eq "ReceivingReply") {
  891: 
  892: 
  893:     } else {
  894: 	 # Invalid state.
  895: 	Debug(4, "Invalid state in LondReadable");
  896:     }
  897: }
  898: 
  899: =pod
  900: 
  901: =head2 LondWritable
  902: 
  903: This function is called whenever a lond connection
  904: becomes writable while there is a writeable monitoring
  905: event.  The action taken is very state dependent:
  906: 
  907: =head3 State = Connected 
  908: 
  909: The connection is in the process of sending the 'init' hailing to the
  910: lond on the remote end.  The connection object''s Writable member is
  911: called.  On error, ConnectionError is called to destroy the connection
  912: and remove it from the ActiveConnections hash
  913: 
  914: =head3 Initialized
  915: 
  916: 'init' has been sent, writability monitoring is removed and
  917: readability monitoring is started with LondReadable as the callback.
  918: 
  919: =head3 ChallengeReceived
  920: 
  921: The connection has received the who are you challenge from the remote
  922: system, and is in the process of sending the challenge
  923: response. Writable is called.
  924: 
  925: =head3 ChallengeReplied
  926: 
  927: The connection has replied to the initial challenge The we switch to
  928: monitoring readability looking for the server to reply with 'ok'.
  929: 
  930: =head3 RequestingKey
  931: 
  932: The connection is in the process of requesting its encryption key.
  933: Writable is called.
  934: 
  935: =head3 ReceivingKey
  936: 
  937: The connection has sent the request for a key.  Switch to readability
  938: monitoring to accept the key
  939: 
  940: =head3 SendingRequest
  941: 
  942: The connection is in the process of sending a request to the server.
  943: This request is part of a client transaction.  All the states until
  944: now represent the client setup protocol. Writable is called.
  945: 
  946: =head3 ReceivingReply
  947: 
  948: The connection has sent a request.  Now it must receive a reply.
  949: Readability monitoring is requested.
  950: 
  951: This function is an event handler and therefore receives as
  952: a parameter the event that has fired.  The data for the watcher
  953: of this event is a reference to a list of one or two elements,
  954: depending on state. The first (and possibly only) element is the
  955: socket.  The second (present only if a request is in progress)
  956: is the socket on which to return a reply to the caller.
  957: 
  958: =cut
  959: 
  960: sub LondWritable {
  961:     my $Event   = shift;
  962:     my $Watcher = $Event->w;
  963:     my $Socket  = $Watcher->data;
  964:     my $State   = $Socket->GetState();
  965: 
  966:     Debug(6,"LondWritable State = ".$State."\n");
  967: 
  968:  
  969:     #  Figure out what to do depending on the state of the socket:
  970:     
  971: 
  972: 
  973: 
  974:     SocketDump(6,$Socket);
  975: 
  976:     if      ($State eq "Connected")         {
  977: 
  978: 	if ($Socket->Writable() != 0) {
  979: 	    #  The write resulted in an error.
  980: 	    # We'll treat this as if the socket got disconnected:
  981: 	    Log("WARNING", "Connection to ".$RemoteHost.
  982: 		" has been disconnected");
  983: 	    FailTransaction($ActiveTransactions{$Socket});
  984: 	    $Watcher->cancel();
  985: 	    KillSocket($Socket);
  986: 	    return;
  987: 	}
  988: 	#  "init" is being sent...
  989: 
  990: 	
  991:     } elsif ($State eq "Initialized")       {
  992: 
  993: 	# Now that init was sent, we switch 
  994: 	# to watching for readability:
  995: 
  996: 	$Watcher->cb(\&LondReadable);
  997: 	$Watcher->poll("r");
  998: 
  999:     } elsif ($State eq "ChallengeReceived") {
 1000: 	# We received the challenge, now we 
 1001: 	# are echoing it back. This is a no-op,
 1002: 	# we're waiting for the state to change
 1003: 	
 1004: 	if($Socket->Writable() != 0) {
 1005: 
 1006: 	    $Watcher->cancel();
 1007: 	    KillSocket($Socket);
 1008: 	    return;
 1009: 	}
 1010: 	
 1011:     } elsif ($State eq "ChallengeReplied")  {
 1012: 	# The echo was sent back, so we switch
 1013: 	# to watching readability.
 1014: 
 1015: 	$Watcher->cb(\&LondReadable);
 1016: 	$Watcher->poll("r");
 1017: 
 1018:     } elsif ($State eq "RequestingKey")     {
 1019: 	# At this time we're requesting the key.
 1020: 	# again, this is essentially a no-op.
 1021: 	# we'll write the next chunk until the
 1022: 	# state changes.
 1023: 
 1024: 	if($Socket->Writable() != 0) {
 1025: 	    # Write resulted in an error.
 1026: 
 1027: 	    $Watcher->cancel();
 1028: 	    KillSocket($Socket);
 1029: 	    return;
 1030: 
 1031: 	}
 1032:     } elsif ($State eq "ReceivingKey")      {
 1033: 	# Now we need to wait for the key
 1034: 	# to come back from the peer:
 1035: 
 1036: 	$Watcher->cb(\&LondReadable);
 1037: 	$Watcher->poll("r");
 1038: 
 1039:     } elsif ($State eq "SendingRequest")    {
 1040: 	# At this time we are sending a request to the
 1041: 	# peer... write the next chunk:
 1042: 
 1043: 	if($Socket->Writable() != 0) {
 1044: 
 1045: 	    if(exists($ActiveTransactions{$Socket})) {
 1046: 		Debug(3, "Lond connection lost, failing transactions");
 1047: 		FailTransaction($ActiveTransactions{$Socket});
 1048: 	    }
 1049: 	    $Watcher->cancel();
 1050: 	    KillSocket($Socket);
 1051: 	    return;
 1052: 	    
 1053: 	}
 1054: 
 1055:     } elsif ($State eq "ReceivingReply")    {
 1056: 	# The send has completed.  Wait for the
 1057: 	# data to come in for a reply.
 1058: 	Debug(8,"Writable sent request/receiving reply");
 1059: 	$Watcher->cb(\&LondReadable);
 1060: 	$Watcher->poll("r");
 1061: 
 1062:     } else {
 1063: 	#  Control only passes here on an error: 
 1064: 	#  the socket state does not match any
 1065: 	#  of the known states... so an error
 1066: 	#  must be logged.
 1067: 
 1068: 	&Debug(4, "Invalid socket state ".$State."\n");
 1069:     }
 1070:     
 1071: }
 1072: =pod
 1073:     
 1074: =cut
 1075: sub QueueDelayed {
 1076:     Debug(3,"QueueDelayed called");
 1077: 
 1078:     my $path = "$perlvar{'lonSockDir'}/delayed";
 1079: 
 1080:     Debug(4, "Delayed path: ".$path);
 1081:     opendir(DIRHANDLE, $path);
 1082:     
 1083:     my @alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE;
 1084:     closedir(DIRHANDLE);
 1085:     my $dfname;
 1086:     my $reqfile;
 1087:     foreach $dfname (sort  @alldelayed) {
 1088: 	$reqfile = "$path/$dfname";
 1089: 	Debug(4, "queueing ".$reqfile);
 1090: 	my $Handle = IO::File->new($reqfile);
 1091: 	my $cmd    = <$Handle>;
 1092: 	chomp $cmd;		# There may or may not be a newline...
 1093: 	$cmd = $cmd."\n";	# now for sure there's exactly one newline.
 1094: 	my $Transaction = LondTransaction->new($cmd);
 1095: 	$Transaction->SetDeferred($reqfile);
 1096: 	QueueTransaction($Transaction);
 1097:     }
 1098:     
 1099: }
 1100: 
 1101: =pod
 1102: 
 1103: =head2 MakeLondConnection
 1104: 
 1105: Create a new lond connection object, and start it towards its initial
 1106: idleness.  Once idle, it becomes elligible to receive transactions
 1107: from the work queue.  If the work queue is not empty when the
 1108: connection is completed and becomes idle, it will dequeue an entry and
 1109: start off on it.
 1110: 
 1111: =cut
 1112: 
 1113: sub MakeLondConnection {     
 1114:     Debug(4,"MakeLondConnection to ".GetServerHost()." on port "
 1115: 	  .GetServerPort());
 1116: 
 1117:     my $Connection = LondConnection->new(&GetServerHost(),
 1118: 					 &GetServerPort());
 1119: 
 1120:     if($Connection == undef) {	# Needs to be more robust later.
 1121: 	Log("CRITICAL","Failed to make a connection with lond.");
 1122: 	$ConnectionRetriesLeft--;
 1123: 	return 0;		# Failure.
 1124:     }  else {
 1125: 
 1126: 	# The connection needs to have writability 
 1127: 	# monitored in order to send the init sequence
 1128: 	# that starts the whole authentication/key
 1129: 	# exchange underway.
 1130: 	#
 1131: 	my $Socket = $Connection->GetSocket();
 1132: 	if($Socket == undef) {
 1133: 	    die "did not get a socket from the connection";
 1134: 	} else {
 1135: 	    &Debug(9,"MakeLondConnection got socket: ".$Socket);
 1136: 	}
 1137: 	
 1138: 	$Connection->SetTimeoutCallback(\&SocketTimeout);
 1139: 
 1140: 	my $event = Event->io(fd       => $Socket,
 1141: 			   poll     => 'w',
 1142: 			   cb       => \&LondWritable,
 1143: 			   data     => $Connection,
 1144: 			   desc => 'Connection to lond server');
 1145: 	$ActiveConnections{$Connection} = $event;
 1146: 	
 1147: 	$ConnectionCount++;
 1148: 	Debug(4, "Connection count = ".$ConnectionCount);
 1149: 	if($ConnectionCount == 1) { # First Connection:
 1150: 	    QueueDelayed;
 1151: 	}
 1152: 	Log("SUCESS", "Created connection ".$ConnectionCount
 1153: 	    ." to host ".GetServerHost());
 1154: 	return 1;		# Return success.
 1155:     }
 1156:     
 1157: }
 1158: 
 1159: =pod
 1160: 
 1161: =head2 StartRequest
 1162: 
 1163: Starts a lond request going on a specified lond connection.
 1164: parameters are:
 1165: 
 1166: =item $Lond
 1167: 
 1168: Connection to the lond that will send the transaction and receive the
 1169: reply.
 1170: 
 1171: =item $Client
 1172: 
 1173: Connection to the client that is making this request We got the
 1174: request from this socket, and when the request has been relayed to
 1175: lond and we get a reply back from lond it will get sent to this
 1176: socket.
 1177: 
 1178: =item $Request
 1179: 
 1180: The text of the request to send.
 1181: 
 1182: =cut
 1183: 
 1184: sub StartRequest {
 1185:     my $Lond     = shift;
 1186:     my $Request  = shift;	# This is a LondTransaction.
 1187:     
 1188:     Debug(6, "StartRequest: ".$Request->getRequest());
 1189: 
 1190:     my $Socket = $Lond->GetSocket();
 1191:     
 1192:     $Request->Activate($Lond);
 1193:     $ActiveTransactions{$Lond} = $Request;
 1194: 
 1195:     $Lond->InitiateTransaction($Request->getRequest());
 1196:     my $event = Event->io(fd      => $Socket,
 1197: 		       poll    => "w",
 1198: 		       cb      => \&LondWritable,
 1199: 		       data    => $Lond,
 1200: 		       desc    => "lond transaction connection");
 1201:     $ActiveConnections{$Lond} = $event;
 1202:     Debug(8," Start Request made watcher data with ".$event->data."\n");
 1203: }
 1204: 
 1205: =pod
 1206: 
 1207: =head2 QueueTransaction
 1208: 
 1209: If there is an idle lond connection, it is put to work doing this
 1210: transaction.  Otherwise, the transaction is placed in the work queue.
 1211: If placed in the work queue and the maximum number of connections has
 1212: not yet been created, a new connection will be started.  Our goal is
 1213: to eventually have a sufficient number of connections that the work
 1214: queue will typically be empty.  parameters are:
 1215: 
 1216: =item Socket
 1217: 
 1218: open on the lonc client.
 1219: 
 1220: =item Request
 1221: 
 1222: data to send to the lond.
 1223: 
 1224: =cut
 1225: 
 1226: sub QueueTransaction {
 1227: 
 1228:     my $requestData   = shift;	# This is a LondTransaction.
 1229:     my $cmd           = $requestData->getRequest();
 1230: 
 1231:     Debug(6,"QueueTransaction: ".$cmd);
 1232: 
 1233:     my $LondSocket    = $IdleConnections->pop();
 1234:     if(!defined $LondSocket) {	# Need to queue request.
 1235: 	Debug(8,"Must queue...");
 1236: 	$WorkQueue->enqueue($requestData);
 1237: 	if($ConnectionCount < $MaxConnectionCount) {
 1238: 	    if($ConnectionRetriesLeft > 0) {
 1239: 		Debug(4,"Starting additional lond connection");
 1240: 		if(MakeLondConnection() == 0) {
 1241: 		    EmptyQueue();	# Fail transactions, can't make connection.
 1242: 		}
 1243: 	    } else {
 1244: 		ShowStatus(GetServerHost()." >>> DEAD !!!! <<<");
 1245: 		EmptyQueue();	# It's worse than that ... he's dead Jim.
 1246: 	    }
 1247: 	}
 1248:     } else {			# Can start the request:
 1249: 	Debug(8,"Can start...");
 1250: 	StartRequest($LondSocket,  $requestData);
 1251:     }
 1252: }
 1253: 
 1254: #-------------------------- Lonc UNIX socket handling ---------------------
 1255: 
 1256: =pod
 1257: 
 1258: =head2 ClientRequest
 1259: Callback that is called when data can be read from the UNIX domain
 1260: socket connecting us with an apache server process.
 1261: 
 1262: =cut
 1263: 
 1264: sub ClientRequest {
 1265:     Debug(6, "ClientRequest");
 1266:     my $event   = shift;
 1267:     my $watcher = $event->w;
 1268:     my $socket  = $watcher->fd;
 1269:     my $data    = $watcher->data;
 1270:     my $thisread;
 1271: 
 1272:     Debug(9, "  Watcher named: ".$watcher->desc);
 1273: 
 1274:     my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0);
 1275:     Debug(8, "rcv:  data length = ".length($thisread)
 1276: 	  ." read =".$thisread);
 1277:     unless (defined $rv && length($thisread)) {
 1278: 	 # Likely eof on socket.
 1279: 	Debug(5,"Client Socket closed on lonc for ".$RemoteHost);
 1280: 	close($socket);
 1281: 	$watcher->cancel();
 1282: 	delete($ActiveClients{$socket});
 1283: 	return;
 1284:     }
 1285:     Debug(8,"Data: ".$data." this read: ".$thisread);
 1286:     $data = $data.$thisread;	# Append new data.
 1287:     $watcher->data($data);
 1288:     if($data =~ /(.*\n)/) {	# Request entirely read.
 1289: 	if($data eq "close_connection_exit\n") {
 1290: 	    Log("CRITICAL",
 1291: 		"Request Close Connection ... exiting");
 1292: 	    CloseAllLondConnections();
 1293: 	    exit;
 1294: 	}
 1295: 	Debug(8, "Complete transaction received: ".$data);
 1296: 	my $Transaction = LondTransaction->new($data);
 1297: 	$Transaction->SetClient($socket);
 1298: 	QueueTransaction($Transaction);
 1299: 	$watcher->cancel();	# Done looking for input data.
 1300:     }
 1301: 
 1302: }
 1303: 
 1304: 
 1305: =pod
 1306: 
 1307: =head2  NewClient
 1308: 
 1309: Callback that is called when a connection is received on the unix
 1310: socket for a new client of lonc.  The callback is parameterized by the
 1311: event.. which is a-priori assumed to be an io event, and therefore has
 1312: an fd member that is the Listener socket.  We Accept the connection
 1313: and register a new event on the readability of that socket:
 1314: 
 1315: =cut
 1316: 
 1317: sub NewClient {
 1318:     Debug(6, "NewClient");
 1319:     my $event      = shift;		# Get the event parameters.
 1320:     my $watcher    = $event->w; 
 1321:     my $socket     = $watcher->fd;	# Get the event' socket.
 1322:     my $connection = $socket->accept();	# Accept the client connection.
 1323:     Debug(8,"Connection request accepted from "
 1324: 	  .GetPeername($connection, AF_UNIX));
 1325: 
 1326: 
 1327:     my $description = sprintf("Connection to lonc client %d",
 1328: 			      $ClientConnection);
 1329:     Debug(9, "Creating event named: ".$description);
 1330:     Event->io(cb      => \&ClientRequest,
 1331: 	      poll    => 'r',
 1332: 	      desc    => $description,
 1333: 	      data    => "",
 1334: 	      fd      => $connection);
 1335:     $ActiveClients{$connection} = $ClientConnection;
 1336:     $ClientConnection++;
 1337: }
 1338: 
 1339: =pod
 1340: 
 1341: =head2 GetLoncSocketPath
 1342: 
 1343: Returns the name of the UNIX socket on which to listen for client
 1344: connections.
 1345: 
 1346: =cut
 1347: 
 1348: sub GetLoncSocketPath {
 1349:     return $UnixSocketDir."/".GetServerHost();
 1350: }
 1351: 
 1352: =pod
 1353: 
 1354: =head2 GetServerHost
 1355: 
 1356: Returns the host whose lond we talk with.
 1357: 
 1358: =cut
 1359: 
 1360: sub GetServerHost {
 1361:     return $RemoteHost;		# Setup by the fork.
 1362: }
 1363: 
 1364: =pod
 1365: 
 1366: =head2 GetServerPort
 1367: 
 1368: Returns the lond port number.
 1369: 
 1370: =cut
 1371: 
 1372: sub GetServerPort {
 1373:     return $perlvar{londPort};
 1374: }
 1375: 
 1376: =pod
 1377: 
 1378: =head2 SetupLoncListener
 1379: 
 1380: Setup a lonc listener event.  The event is called when the socket
 1381: becomes readable.. that corresponds to the receipt of a new
 1382: connection.  The event handler established will accept the connection
 1383: (creating a communcations channel), that int turn will establish
 1384: another event handler to subess requests.
 1385: 
 1386: =cut
 1387: 
 1388: sub SetupLoncListener {
 1389: 
 1390:     my $socket;
 1391:     my $SocketName = GetLoncSocketPath();
 1392:     unlink($SocketName);
 1393:     unless ($socket =IO::Socket::UNIX->new(Local  => $SocketName,
 1394: 					    Listen => 10, 
 1395: 					    Type   => SOCK_STREAM)) {
 1396: 	die "Failed to create a lonc listner socket";
 1397:     }
 1398:     Event->io(cb     => \&NewClient,
 1399: 	      poll   => 'r',
 1400: 	      desc   => 'Lonc listener Unix Socket',
 1401: 	      fd     => $socket);
 1402: }
 1403: 
 1404: =pod 
 1405: 
 1406: =head2 ChildStatus
 1407:  
 1408: Child USR1 signal handler to report the most recent status
 1409: into the status file.
 1410: 
 1411: We also use this to reset the retries count in order to allow the
 1412: client to retry connections with a previously dead server.
 1413: =cut
 1414: sub ChildStatus {
 1415:     my $event = shift;
 1416:     my $watcher = $event->w;
 1417: 
 1418:     Debug(2, "Reporting child status because : ".$watcher->data);
 1419:     my $docdir = $perlvar{'lonDocRoot'};
 1420:     my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt");
 1421:     print $fh $$."\t".$RemoteHost."\t".$Status."\t".
 1422: 	$RecentLogEntry."\n";
 1423:     $ConnectionRetriesLeft = $ConnectionRetries;
 1424: }
 1425: 
 1426: =pod
 1427: 
 1428: =head2 SignalledToDeath
 1429: 
 1430: Called in response to a signal that causes a chid process to die.
 1431: 
 1432: =cut
 1433: 
 1434: 
 1435: sub SignalledToDeath {
 1436:     my $event  = shift;
 1437:     my $watcher= $event->w;
 1438: 
 1439:     Debug(2,"Signalled to death! via ".$watcher->data);
 1440:     my ($signal) = $watcher->data;
 1441:     chomp($signal);
 1442:     Log("CRITICAL", "Abnormal exit.  Child $$ for $RemoteHost "
 1443: 	."died through "."\"$signal\"");
 1444:     LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "
 1445: 	    ."\"$signal\"");
 1446:     exit 0;
 1447: 
 1448: }
 1449: 
 1450: =head2 ToggleDebug
 1451: 
 1452: This sub toggles trace debugging on and off.
 1453: 
 1454: =cut
 1455: 
 1456: sub ToggleDebug {
 1457:     my $Current    = $DebugLevel;
 1458:        $DebugLevel = $NextDebugLevel;
 1459:        $NextDebugLevel = $Current;
 1460: 
 1461:     Log("SUCCESS", "New debugging level for $RemoteHost now $DebugLevel");
 1462: 
 1463: }
 1464: 
 1465: =head2 ChildProcess
 1466: 
 1467: This sub implements a child process for a single lonc daemon.
 1468: 
 1469: =cut
 1470: 
 1471: sub ChildProcess {
 1472: 
 1473: 
 1474:     #
 1475:     #  Signals must be handled by the Event framework...
 1476: #
 1477: 
 1478:     Event->signal(signal   => "QUIT",
 1479: 		  cb       => \&SignalledToDeath,
 1480: 		  data     => "QUIT");
 1481:     Event->signal(signal   => "HUP",
 1482: 		  cb       => \&ChildStatus,
 1483: 		  data     => "HUP");
 1484:     Event->signal(signal   => "USR1",
 1485: 		  cb       => \&ChildStatus,
 1486: 		  data     => "USR1");
 1487:     Event->signal(signal   => "INT",
 1488: 		  cb       => \&ToggleDebug,
 1489: 		  data     => "INT");
 1490: 
 1491:     SetupTimer();
 1492:     
 1493:     SetupLoncListener();
 1494:     
 1495:     $Event::Debuglevel = $DebugLevel;
 1496:     
 1497:     Debug(9, "Making initial lond connection for ".$RemoteHost);
 1498: 
 1499: # Setup the initial server connection:
 1500:     
 1501:      # &MakeLondConnection(); // let first work requirest do it.
 1502: 
 1503: 
 1504:     Debug(9,"Entering event loop");
 1505:     my $ret = Event::loop();		#  Start the main event loop.
 1506:     
 1507:     
 1508:     die "Main event loop exited!!!";
 1509: }
 1510: 
 1511: #  Create a new child for host passed in:
 1512: 
 1513: sub CreateChild {
 1514:     my $sigset = POSIX::SigSet->new(SIGINT);
 1515:     sigprocmask(SIG_BLOCK, $sigset);
 1516:     my $host = shift;
 1517:     $RemoteHost = $host;
 1518:     Log("CRITICAL", "Forking server for ".$host);
 1519:     my $pid          = fork;
 1520:     if($pid) {			# Parent
 1521: 	$RemoteHost = "Parent";
 1522: 	$ChildHash{$pid} = $RemoteHost;
 1523: 	sigprocmask(SIG_UNBLOCK, $sigset);
 1524: 
 1525:     } else {			# child.
 1526: 	ShowStatus("Connected to ".$RemoteHost);
 1527: 	$SIG{INT} = 'DEFAULT';
 1528: 	sigprocmask(SIG_UNBLOCK, $sigset);
 1529: 	ChildProcess;		# Does not return.
 1530:     }
 1531: 
 1532: }
 1533: #
 1534: #  Parent process logic pass 1:
 1535: #   For each entry in the hosts table, we will
 1536: #  fork off an instance of ChildProcess to service the transactions
 1537: #  to that host.  Each pid will be entered in a global hash
 1538: #  with the value of the key, the host.
 1539: #  The parent will then enter a loop to wait for process exits.
 1540: #  Each exit gets logged and the child gets restarted.
 1541: #
 1542: 
 1543: #
 1544: #   Fork and start in new session so hang-up isn't going to 
 1545: #   happen without intent.
 1546: #
 1547: 
 1548: 
 1549: 
 1550: 
 1551: 
 1552: 
 1553: ShowStatus("Forming new session");
 1554: my $childpid = fork;
 1555: if ($childpid != 0) {
 1556:     sleep 4;			# Give child a chacne to break to
 1557:     exit 0;			# a new sesion.
 1558: }
 1559: #
 1560: #   Write my pid into the pid file so I can be located
 1561: #
 1562: 
 1563: ShowStatus("Parent writing pid file:");
 1564: my $execdir = $perlvar{'lonDaemons'};
 1565: open (PIDSAVE, ">$execdir/logs/lonc.pid");
 1566: print PIDSAVE "$$\n";
 1567: close(PIDSAVE);
 1568: 
 1569: 
 1570: 
 1571: if (POSIX::setsid() < 0) {
 1572:     print "Could not create new session\n";
 1573:     exit -1;
 1574: }
 1575: 
 1576: ShowStatus("Forking node servers");
 1577: 
 1578: Log("CRITICAL", "--------------- Starting children ---------------");
 1579: 
 1580: my $HostIterator = LondConnection::GetHostIterator;
 1581: while (! $HostIterator->end()) {
 1582: 
 1583:     my $hostentryref = $HostIterator->get();
 1584:     CreateChild($hostentryref->[0]);
 1585:     $HostIterator->next();
 1586: }
 1587: $RemoteHost = "Parent Server";
 1588: 
 1589: # Maintain the population:
 1590: 
 1591: ShowStatus("Parent keeping the flock");
 1592: 
 1593: #
 1594: #   Set up parent signals:
 1595: #
 1596: 
 1597: $SIG{INT}  = \&Terminate;
 1598: $SIG{TERM} = \&Terminate; 
 1599: $SIG{HUP}  = \&Restart;
 1600: $SIG{USR1} = \&CheckKids; 
 1601: $SIG{USR2} = \&UpdateKids;	# LonManage update request.
 1602: 
 1603: while(1) {
 1604:     my $deadchild = wait();
 1605:     if(exists $ChildHash{$deadchild}) {	# need to restart.
 1606: 	my $deadhost = $ChildHash{$deadchild};
 1607: 	delete($ChildHash{$deadchild});
 1608: 	Log("WARNING","Lost child pid= ".$deadchild.
 1609: 	      "Connected to host ".$deadhost);
 1610: 	Log("INFO", "Restarting child procesing ".$deadhost);
 1611: 	CreateChild($deadhost);
 1612:     }
 1613: }
 1614: 
 1615: 
 1616: 
 1617: =pod
 1618: 
 1619: =head1 CheckKids
 1620: 
 1621:   Since kids do not die as easily in this implementation
 1622: as the previous one, there  is no need to restart the
 1623: dead ones (all dead kids get restarted when they die!!)
 1624: The only thing this function does is to pass USR1 to the
 1625: kids so that they report their status.
 1626: 
 1627: =cut
 1628: 
 1629: sub CheckKids {
 1630:     Debug(2, "Checking status of children");
 1631:     my $docdir = $perlvar{'lonDocRoot'};
 1632:     my $fh = IO::File->new(">$docdir/lon-status/loncstatus.txt");
 1633:     my $now=time;
 1634:     my $local=localtime($now);
 1635:     print $fh "LONC status $local - parent $$ \n\n";
 1636:     foreach my $pid (keys %ChildHash) {
 1637: 	Debug(2, "Sending USR1 -> $pid");
 1638: 	kill 'USR1' => $pid;	# Tell Child to report status.
 1639: 	sleep 1;		# Wait so file doesn't intermix.
 1640:     }
 1641: }
 1642: 
 1643: =pod
 1644: 
 1645: =head1  UpdateKids
 1646: 
 1647: parent's SIGUSR2 handler.  This handler:
 1648: 
 1649: =item
 1650: 
 1651: Rereads the hosts file.
 1652: 
 1653: =item
 1654:  
 1655: Kills off (via sigint) children for hosts that have disappeared.
 1656: 
 1657: =item
 1658: 
 1659: HUP's children for hosts that already exist (this just forces a status display
 1660: and resets the connection retry count for that host.
 1661: 
 1662: =item
 1663: 
 1664: Starts new children for hosts that have been added to the hosts.tab file since
 1665: the start of the master program and maintains them.
 1666: 
 1667: =cut
 1668: 
 1669: sub UpdateKids {
 1670:     Log("INFO", "Updating connections via SIGUSR2");
 1671: }
 1672: 
 1673: 
 1674: =pod
 1675: 
 1676: =head1 Restart
 1677: 
 1678: Signal handler for HUP... all children are killed and
 1679: we self restart.  This is an el-cheapo way to re read
 1680: the config file.
 1681: 
 1682: =cut
 1683: 
 1684: sub Restart {
 1685:     &KillThemAll;		# First kill all the children.
 1686:     Log("CRITICAL", "Restarting");
 1687:     my $execdir = $perlvar{'lonDaemons'};
 1688:     unlink("$execdir/logs/lonc.pid");
 1689:     exec("$execdir/lonc");
 1690: }
 1691: 
 1692: =pod
 1693: 
 1694: =head1 KillThemAll
 1695: 
 1696: Signal handler that kills all children by sending them a 
 1697: SIGHUP.  Responds to sigint and sigterm.
 1698: 
 1699: =cut
 1700: 
 1701: sub KillThemAll {
 1702:     Debug(2, "Kill them all!!");
 1703:     local($SIG{CHLD}) = 'IGNORE';      # Our children >will< die.
 1704:     foreach my $pid (keys %ChildHash) {
 1705: 	my $serving = $ChildHash{$pid};
 1706: 	Debug(2, "Killing lonc for $serving pid = $pid");
 1707: 	ShowStatus("Killing lonc for $serving pid = $pid");
 1708: 	Log("CRITICAL", "Killing lonc for $serving pid = $pid");
 1709: 	kill 'QUIT' => $pid;
 1710: 	delete($ChildHash{$pid});
 1711:     }
 1712:     my $execdir = $perlvar{'lonDaemons'};
 1713:     unlink("$execdir/logs/lonc.pid");
 1714: 
 1715: }
 1716: 
 1717: =pod
 1718: 
 1719: =head1 Terminate
 1720:  
 1721: Terminate the system.
 1722: 
 1723: =cut
 1724: 
 1725: sub Terminate {
 1726:     KillThemAll;
 1727:     Log("CRITICAL","Master process exiting");
 1728:     exit 0;
 1729: 
 1730: }
 1731: =pod
 1732: 
 1733: =head1 Theory
 1734: 
 1735: The event class is used to build this as a single process with an
 1736: event driven model.  The following events are handled:
 1737: 
 1738: =item UNIX Socket connection Received
 1739: 
 1740: =item Request data arrives on UNIX data transfer socket.
 1741: 
 1742: =item lond connection becomes writable.
 1743: 
 1744: =item timer fires at 1 second intervals.
 1745: 
 1746: All sockets are run in non-blocking mode.  Timeouts managed by the timer
 1747: handler prevents hung connections.
 1748: 
 1749: Key data structures:
 1750: 
 1751: =item RequestQueue
 1752: 
 1753: A queue of requests received from UNIX sockets that are
 1754: waiting for a chance to be forwarded on a lond connection socket.
 1755: 
 1756: =item ActiveConnections
 1757: 
 1758: A hash of lond connections that have transactions in process that are
 1759: available to be timed out.
 1760: 
 1761: =item ActiveTransactions
 1762: 
 1763: A hash indexed by lond connections that contain the client reply
 1764: socket for each connection that has an active transaction on it.
 1765: 
 1766: =item IdleConnections
 1767: 
 1768: A hash of lond connections that have no work to do.  These connections
 1769: can be closed if they are idle for a long enough time.
 1770: 
 1771: =cut

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